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All moves

Vine Whip

Grass Physical Melee

Long-range whips in a wide arc.

Attack animation · Kartana using Vine Whip on training dummies, recorded with the game’s own code. Sprite by Soulja, Top_Kec (Kartana), SpriteCollab, CC BY-NC 4.0.

Numbers per level

Lv 1Lv 2Lv 3Lv 4Lv 5Power Whip
Base damage 1926.626.626.639.975.81
Cooldown (s) 0.620.620.620.470.470.47
Radius / range (px) 8585106.25106.25106.25138.13
Arc 93°93°93°93°360°360°
Knockback 606060606060

Bold values changed from the previous level.

What each level improves

  1. Lv 2+40% damage
  2. Lv 3+25% range
  3. Lv 4-25% cooldown
  4. Lv 5Hits in 360° and +50% damage

Evolution

Vine Whip Power Whip

Evolves at level 5 if you have at least 1 Power card.

×1.9 damage, more range and hits in 360°

In the best build of 75 Pokémon

Pokémon that carry this move in their recommended fused group.

Who learns it (118)