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No. 0406 D
Budew

Budew

Region
Sinnoh · 4ª generation
Rarity
Common
Attack side
Special
As an enemy
Chaser
Recommended build D
  1. Start with this move Petal Blizzard → Petal Dance
  2. 1st bond: fuse with move 1 Nasty Plot
  3. Bond 2: add to the group Sludge → Sludge Bomb
  4. Bond 3: add to the group Solar Beam → Solar Blade

Group damage 7,019/s (2,525 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Petal Blizzard → Petal Dance Orbit · evolves with Synthesis
  2. 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
  3. Bond 2: add to the group Sludge → Sludge Bomb Projectile · evolves with Power
  4. Bond 3: add to the group Solar Beam → Solar Blade Charge · evolves with Reflexes

Group damage 7,019/s (2,525 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • Poison: % of HP, melts bosses

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint up to 1
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Petal Blizzard Grass Special Orbit 125 452 1,024Synthesis
Seed Bomb Grass Physical Bounce 49 242 823Power
Sludge Poison Special Projectile 27 179 784Power
Solar Beam Grass Special Charge 122 398 717Reflexes
Vine Whip Grass Physical Melee 52 328 701Power
Hyper Beam Normal Special Charge 131 389 701Power
Acid Spray Poison Special Bounce 40 199 675Synthesis
Body Slam Normal Physical Melee 49 238 653Power
Energy Ball Grass Special Homing 30 201 579Synthesis
Tackle Normal Physical Melee 38 211 578Vigor
Poison Sting Poison Physical Projectile 20 132 577Sprint
Quick Attack Normal Physical Dash 57 240 569Sprint
Grass Knot Grass Special Aura 53 296 533Vigor
Rapid Spin Normal Physical Spin 39 172 500Sprint
Hyper Voice Normal Special Nova 43 191 499Reflexes
Razor Leaf Grass Physical Boomerang 50 202 454Reflexes
Substitute Normal Physical Turret 24 137 346Armor
Toxic Spikes Poison Physical Mine 16 90 333Synthesis
Toxic Poison Special Trail 24 93 297Synthesis
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Fire×1.6
  • Ice×1.6
  • Flying×1.6
  • Psychic×1.6

Resists

  • Grass×0.36
  • Water×0.6
  • Electric×0.6
  • Fighting×0.6
  • Fairy×0.6
  • Poison×0.96
  • Ground×0.96
  • Bug×0.96

Sprites by

CHUNSOFT, RaoKurai, Uni. SpriteCollab, CC BY-NC 4.0.