World
Maps, weather, rift arenas and how Pokémon behave when they show up as enemies.
Timeline of a run
- 0:00Weak enemies; you start with 1 move.
- 1:15Rifts can start opening (each win = +1 bond).
- 3:001st boss
- 6:002nd boss
- 9:003rd boss
- 12:004th boss
- 15:005th and last boss
- 28:00Last rifts
- 30:00Arceus’ Judgment: legendaries every 5 s; the leaderboard counts time alive.
Maps
- Shady Forestwith water
- Crystal Cavewith water
- Ash Volcanowith lava
Weather
Weather can roll in mid-run and changes damage by type for everyone. Details in Mechanics.
- Harsh sunlight Fire is boosted and Water is weakened
- Rain Water is boosted and Fire is weakened
- Sandstorm Rock, Ground and Steel are boosted; the rest suffer
- Snowfall Ice is boosted; the rest suffer and slow down
- Fog Ghost, Fairy and Psychic are boosted
Rift arenas
A rift’s legendary arena matches one of your types, at random. The Judgment arena appears at minute 30.
NormalFireWaterGrassElectricIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy Arceus’ Judgment
Enemies by behavior
Every Pokémon also shows up as an enemy, with one of these behaviors.