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No. 0076 B
Golem

Golem

Region
Kanto · 1ª generation
Rarity
Epic
Attack side
Physical
As an enemy
Bomber
Recommended build B
  1. Start with this move Magnitude → Drill Run
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Rock Throw → Stone Edge
  4. Bond 3: add to the group Body Slam → Giga Impact

Group damage 10,588/s (3,809 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Magnitude → Drill Run Quake · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Rock Throw → Stone Edge Projectile · evolves with Power
  4. Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power

Group damage 10,588/s (3,809 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint up to 2
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Magnitude Ground Physical Quake 192 618 1,445Power
Rock Throw Rock Physical Projectile 47 304 1,331Power
Body Slam Normal Physical Melee 77 376 1,033Power
Power Gem Rock Special Bounce 57 282 957Power
Tackle Normal Physical Melee 60 333 914Vigor
Quick Attack Normal Physical Dash 91 379 900Sprint
Bonemerang Ground Physical Boomerang 60 363 870Power
Spikes Ground Physical Mine 41 236 870Power
Sand Tomb Ground Physical Vortex 79 335 842Vigor
Rock Slide Rock Physical Meteor 55 285 835Reflexes
Ancient Power Rock Special Orbit 84 335 796Armor
Rapid Spin Normal Physical Spin 61 272 790Sprint
Hyper Beam Normal Special Charge 135 401 723Power
Bulldoze Ground Physical Aura 77 398 717Power
Substitute Normal Physical Turret 38 216 547Armor
Hyper Voice Normal Special Nova 44 197 515Reflexes
Rock Tomb Rock Physical Stun 54 179 466Vigor
Mud Shot Ground Special Nova 25 132 373Power
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Water×2.56
  • Grass×2.56
  • Ice×1.6
  • Fighting×1.6
  • Ground×1.6
  • Steel×1.6

Resists

  • Electric×0.3
  • Poison×0.36
  • Normal×0.6
  • Fire×0.6
  • Flying×0.6
  • Rock×0.6

Sprites by

CHUNSOFT, El_Pangoro_Parse, Emmuffin. SpriteCollab, CC BY-NC 4.0.