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No. 0497 B
Serperior

Serperior

Type
Grass
Region
Unova · 5ª generation
Rarity
Epic
Attack side
Mixed
As an enemy
Fan shooter
Recommended build B
  1. Start with this move Seed Bomb → Wood Hammer
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Vine Whip → Power Whip
  4. Bond 3: add to the group Body Slam → Giga Impact

Group damage 8,905/s (3,203 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Seed Bomb → Wood Hammer Bounce · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Vine Whip → Power Whip Melee · evolves with Power
  4. Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power

Group damage 8,905/s (3,203 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Armor up to 9
  4. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Petal Blizzard Grass Special Orbit 172 620 1,406Synthesis
Seed Bomb Grass Physical Bounce 76 375 1,275Power
Vine Whip Grass Physical Melee 81 509 1,086Power
Solar Beam Grass Special Charge 168 547 984Reflexes
Body Slam Normal Physical Melee 63 307 843Power
Hyper Beam Normal Special Charge 150 446 802Power
Energy Ball Grass Special Homing 41 276 795Synthesis
Tackle Normal Physical Melee 49 272 746Vigor
Quick Attack Normal Physical Dash 74 309 735Sprint
Grass Knot Grass Special Aura 73 406 731Vigor
Razor Leaf Grass Physical Boomerang 77 312 703Reflexes
Rapid Spin Normal Physical Spin 50 222 645Sprint
Hyper Voice Normal Special Nova 49 219 571Reflexes
Substitute Normal Physical Turret 31 176 446Armor
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Fire×1.6
  • Ice×1.6
  • Poison×1.6
  • Flying×1.6
  • Bug×1.6

Resists

  • Water×0.6
  • Electric×0.6
  • Grass×0.6
  • Ground×0.6

Sprites by

Caitemis, NeroIntruder. SpriteCollab, CC BY-NC 4.0.