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No. 0793 A
Nihilego

Nihilego

Region
Alola · 7ª generation
Rarity
Epic
Attack side
Special
As an enemy
Chaser
Recommended build A
  1. Start with this move Power Gem → Meteor Beam
  2. 1st bond: fuse with move 1 Nasty Plot
  3. Bond 2: add to the group Sludge → Sludge Bomb
  4. Bond 3: add to the group Ancient Power → Diamond Storm

Group damage 9,971/s (3,587 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Power Gem → Meteor Beam Bounce · evolves with Power
  2. 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
  3. Bond 2: add to the group Sludge → Sludge Bomb Projectile · evolves with Power
  4. Bond 3: add to the group Ancient Power → Diamond Storm Orbit · evolves with Armor

Group damage 9,971/s (3,587 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • Poison: % of HP, melts bosses

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Armor up to 9
  4. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Power Gem Rock Special Bounce 79 395 1,340Power
Sludge Poison Special Projectile 40 259 1,132Power
Ancient Power Rock Special Orbit 117 468 1,115Armor
Hyper Beam Normal Special Charge 189 562 1,011Power
Acid Spray Poison Special Bounce 58 287 974Synthesis
Rock Throw Rock Physical Projectile 34 221 969Power
Body Slam Normal Physical Melee 56 274 752Power
Hyper Voice Normal Special Nova 62 276 720Reflexes
Tackle Normal Physical Melee 44 242 665Vigor
Poison Sting Poison Physical Projectile 23 152 665Sprint
Quick Attack Normal Physical Dash 66 276 655Sprint
Rock Slide Rock Physical Meteor 40 208 608Reflexes
Rapid Spin Normal Physical Spin 45 198 575Sprint
Toxic Poison Special Trail 35 134 429Synthesis
Substitute Normal Physical Turret 28 157 398Armor
Toxic Spikes Poison Physical Mine 18 104 383Synthesis
Rock Tomb Rock Physical Stun 39 130 339Vigor
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Ground×2.56
  • Water×1.6
  • Psychic×1.6
  • Steel×1.6

Resists

  • Poison×0.36
  • Normal×0.6
  • Fire×0.6
  • Flying×0.6
  • Bug×0.6
  • Fairy×0.6
  • Grass×0.96
  • Fighting×0.96

Sprites by

Emmuffin. SpriteCollab, CC BY-NC 4.0.