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No. 0941 A
Kilowattrel

Kilowattrel

Region
Paldea · 9ª generation
Rarity
Rare
Attack side
Special
As an enemy
Ranged
Recommended build A
  1. Start with this move Thunder Shock → Thunder
  2. 1st bond: fuse with move 1 Nasty Plot
  3. Bond 2: add to the group Electro Ball → Spark
  4. Bond 3: add to the group Thunderbolt → Zap Cannon

Group damage 10,910/s (3,924 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Thunder Shock → Thunder Projectile · evolves with Power
  2. 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
  3. Bond 2: add to the group Electro Ball → Spark Bounce · evolves with Sprint
  4. Bond 3: add to the group Thunderbolt → Zap Cannon Chain · evolves with Reflexes

Group damage 10,910/s (3,924 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • Targets the boss first

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint 1 is enough (unlocks the evolution)
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Thunder Shock Electric Special Projectile 71 412 1,592Power
Electro Ball Electric Special Bounce 70 349 1,185Sprint
Thunderbolt Electric Special Chain 90 490 1,146Reflexes
Gust Flying Special Orbit 115 461 1,098Sprint
Hyper Beam Normal Special Charge 173 514 925Power
Wing Attack Flying Physical Melee 64 336 887Power
Body Slam Normal Physical Melee 61 299 820Power
Discharge Electric Special Aura 68 424 764Armor
Tackle Normal Physical Melee 48 264 726Vigor
Quick Attack Normal Physical Dash 72 301 715Sprint
Aerial Ace Flying Physical Dash 76 290 689Sprint
Hyper Voice Normal Special Nova 57 252 659Reflexes
Rapid Spin Normal Physical Spin 49 216 627Sprint
Air Slash Flying Special Homing 37 184 484Reflexes
Whirlwind Flying Special Shove 76 255 460Sprint
Substitute Normal Physical Turret 30 172 434Armor
Thunder Wave Electric Special Stun 40 134 347Power
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Ice×1.6
  • Rock×1.6

Resists

  • Ground×0.48
  • Grass×0.6
  • Fighting×0.6
  • Flying×0.6
  • Bug×0.6
  • Steel×0.6
  • Electric×0.96

Sprites by

DavKriz, G〜, Soulja. SpriteCollab, CC BY-NC 4.0.