- Start with this move Thunder Shock → Thunder
- 1st bond: fuse with move 1 Nasty Plot
- Bond 2: add to the group Electro Ball → Spark
- Bond 3: add to the group Thunderbolt → Zap Cannon
Group damage 10,910/s (3,924 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Thunder Shock → Thunder Projectile · evolves with Power
- 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
- Bond 2: add to the group Electro Ball → Spark Bounce · evolves with Sprint
- Bond 3: add to the group Thunderbolt → Zap Cannon Chain · evolves with Reflexes
Group damage 10,910/s (3,924 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Sprint 1 is enough (unlocks the evolution)
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Thunder Shock | Electric | Special | Projectile | 71 | 412 | 1,592Power |
| Electro Ball | Electric | Special | Bounce | 70 | 349 | 1,185Sprint |
| Thunderbolt | Electric | Special | Chain | 90 | 490 | 1,146Reflexes |
| Gust | Flying | Special | Orbit | 115 | 461 | 1,098Sprint |
| Hyper Beam | Normal | Special | Charge | 173 | 514 | 925Power |
| Wing Attack | Flying | Physical | Melee | 64 | 336 | 887Power |
| Body Slam | Normal | Physical | Melee | 61 | 299 | 820Power |
| Discharge | Electric | Special | Aura | 68 | 424 | 764Armor |
| Tackle | Normal | Physical | Melee | 48 | 264 | 726Vigor |
| Quick Attack | Normal | Physical | Dash | 72 | 301 | 715Sprint |
| Aerial Ace | Flying | Physical | Dash | 76 | 290 | 689Sprint |
| Hyper Voice | Normal | Special | Nova | 57 | 252 | 659Reflexes |
| Rapid Spin | Normal | Physical | Spin | 49 | 216 | 627Sprint |
| Air Slash | Flying | Special | Homing | 37 | 184 | 484Reflexes |
| Whirlwind | Flying | Special | Shove | 76 | 255 | 460Sprint |
| Substitute | Normal | Physical | Turret | 30 | 172 | 434Armor |
| Thunder Wave | Electric | Special | Stun | 40 | 134 | 347Power |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Ice×1.6
- Rock×1.6
Resists
- Ground×0.48
- Grass×0.6
- Fighting×0.6
- Flying×0.6
- Bug×0.6
- Steel×0.6
- Electric×0.96
Sprites by
DavKriz, G〜, Soulja. SpriteCollab, CC BY-NC 4.0.