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No. 0553 A
Krookodile

Krookodile

Region
Unova · 5ª generation
Rarity
Epic
Attack side
Physical
As an enemy
Summoner
Recommended build A
  1. Start with this move Magnitude → Drill Run
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Body Slam → Giga Impact
  4. Bond 3: add to the group Bite → Crunch

Group damage 9,601/s (3,454 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Magnitude → Drill Run Quake · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Body Slam → Giga Impact Melee · evolves with Power
  4. Bond 3: add to the group Bite → Crunch Melee · evolves with Power

Group damage 9,601/s (3,454 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Armor up to 9
  4. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Magnitude Ground Physical Quake 189 609 1,424Power
Body Slam Normal Physical Melee 76 371 1,017Power
Bite Dark Physical Melee 63 369 1,012Power
Night Slash Dark Physical Spin 74 328 951Sprint
Tackle Normal Physical Melee 59 328 900Vigor
Quick Attack Normal Physical Dash 89 373 887Sprint
Bonemerang Ground Physical Boomerang 59 357 858Power
Spikes Ground Physical Mine 40 232 857Power
Sand Tomb Ground Physical Vortex 78 330 830Vigor
Sucker Punch Dark Physical Homing 42 285 821Power
Rapid Spin Normal Physical Spin 61 268 778Sprint
Hyper Beam Normal Special Charge 143 425 766Power
Bulldoze Ground Physical Aura 76 393 707Power
Dark Pulse Dark Special Nova 61 258 664Sprint
Night Shade Dark Special Aura 59 356 640Synthesis
Hyper Voice Normal Special Nova 47 209 545Reflexes
Substitute Normal Physical Turret 38 213 539Armor
Mud Shot Ground Special Nova 26 140 396Power
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Water×1.6
  • Grass×1.6
  • Ice×1.6
  • Fighting×1.6
  • Bug×1.6
  • Fairy×1.6

Resists

  • Electric×0.3
  • Psychic×0.3
  • Poison×0.6
  • Rock×0.6
  • Ghost×0.6
  • Dark×0.6

Sprites by

G〜, Soulja. SpriteCollab, CC BY-NC 4.0.