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No. 0552 C
Krokorok

Krokorok

Region
Unova · 5ª generation
Rarity
Uncommon
Attack side
Physical
As an enemy
Chaser
Recommended build C
  1. Start with this move Magnitude → Drill Run
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Body Slam → Giga Impact
  4. Bond 3: add to the group Bite → Crunch

Group damage 8,240/s (2,964 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Magnitude → Drill Run Quake · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Body Slam → Giga Impact Melee · evolves with Power
  4. Bond 3: add to the group Bite → Crunch Melee · evolves with Power

Group damage 8,240/s (2,964 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Armor up to 9
  4. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Magnitude Ground Physical Quake 162 522 1,222Power
Body Slam Normal Physical Melee 65 318 873Power
Bite Dark Physical Melee 54 317 869Power
Night Slash Dark Physical Spin 64 281 816Sprint
Tackle Normal Physical Melee 51 282 773Vigor
Quick Attack Normal Physical Dash 77 320 761Sprint
Bonemerang Ground Physical Boomerang 50 307 736Power
Spikes Ground Physical Mine 35 199 735Power
Sand Tomb Ground Physical Vortex 67 283 712Vigor
Sucker Punch Dark Physical Homing 36 245 704Power
Hyper Beam Normal Special Charge 129 381 686Power
Rapid Spin Normal Physical Spin 52 230 668Sprint
Bulldoze Ground Physical Aura 65 337 606Power
Dark Pulse Dark Special Nova 55 231 595Sprint
Night Shade Dark Special Aura 53 319 574Synthesis
Hyper Voice Normal Special Nova 42 187 489Reflexes
Substitute Normal Physical Turret 32 183 462Armor
Mud Shot Ground Special Nova 23 126 355Power
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Water×1.6
  • Grass×1.6
  • Ice×1.6
  • Fighting×1.6
  • Bug×1.6
  • Fairy×1.6

Resists

  • Electric×0.3
  • Psychic×0.3
  • Poison×0.6
  • Rock×0.6
  • Ghost×0.6
  • Dark×0.6

Sprites by

Emmuffin, Soulja. SpriteCollab, CC BY-NC 4.0.