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No. 0849 A
Toxtricity

Toxtricity

Region
Galar · 8ª generation
Rarity
Epic
Attack side
Special
As an enemy
Ranged
Recommended build A
  1. Start with this move Thunder Shock → Thunder
  2. 1st bond: fuse with move 1 Nasty Plot
  3. Bond 2: add to the group Electro Ball → Spark
  4. Bond 3: add to the group Sludge → Sludge Bomb

Group damage 11,014/s (3,962 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Thunder Shock → Thunder Projectile · evolves with Power
  2. 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
  3. Bond 2: add to the group Electro Ball → Spark Bounce · evolves with Sprint
  4. Bond 3: add to the group Sludge → Sludge Bomb Projectile · evolves with Power

Group damage 11,014/s (3,962 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • Poison: % of HP, melts bosses
  • Targets the boss first

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint 1 is enough (unlocks the evolution)
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Thunder Shock Electric Special Projectile 73 428 1,655Power
Electro Ball Electric Special Bounce 73 363 1,232Sprint
Thunderbolt Electric Special Chain 94 510 1,191Reflexes
Sludge Poison Special Projectile 38 246 1,075Power
Hyper Beam Normal Special Charge 180 534 961Power
Body Slam Normal Physical Melee 71 343 942Power
Acid Spray Poison Special Bounce 55 273 926Synthesis
Tackle Normal Physical Melee 55 304 833Vigor
Poison Sting Poison Physical Projectile 29 190 833Sprint
Quick Attack Normal Physical Dash 83 345 821Sprint
Discharge Electric Special Aura 70 441 793Armor
Rapid Spin Normal Physical Spin 56 248 720Sprint
Hyper Voice Normal Special Nova 59 262 684Reflexes
Substitute Normal Physical Turret 35 197 498Armor
Toxic Spikes Poison Physical Mine 23 130 480Synthesis
Toxic Poison Special Trail 34 127 408Synthesis
Thunder Wave Electric Special Stun 42 139 361Power
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Ground×2.56
  • Psychic×1.6

Resists

  • Electric×0.6
  • Grass×0.6
  • Fighting×0.6
  • Poison×0.6
  • Flying×0.6
  • Bug×0.6
  • Steel×0.6
  • Fairy×0.6

Sprites by

baronessfaron, Chesyon. SpriteCollab, CC BY-NC 4.0.