Skip to content
PokéSurvivor Wiki
No. 0848 C
Toxel

Toxel

Region
Galar · 8ª generation
Rarity
Common
Attack side
Special
As an enemy
Chaser
Recommended build C
  1. Start with this move Thunder Shock → Thunder
  2. 1st bond: fuse with move 1 Nasty Plot
  3. Bond 2: add to the group Electro Ball → Spark
  4. Bond 3: add to the group Sludge → Sludge Bomb

Group damage 8,281/s (2,979 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Thunder Shock → Thunder Projectile · evolves with Power
  2. 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
  3. Bond 2: add to the group Electro Ball → Spark Bounce · evolves with Sprint
  4. Bond 3: add to the group Sludge → Sludge Bomb Projectile · evolves with Power

Group damage 8,281/s (2,979 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • Poison: % of HP, melts bosses
  • Targets the boss first

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint up to 2
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Thunder Shock Electric Special Projectile 55 322 1,244Power
Electro Ball Electric Special Bounce 55 273 926Sprint
Thunderbolt Electric Special Chain 71 383 896Reflexes
Sludge Poison Special Projectile 28 185 809Power
Hyper Beam Normal Special Charge 135 401 723Power
Acid Spray Poison Special Bounce 41 205 696Synthesis
Body Slam Normal Physical Melee 52 252 691Power
Tackle Normal Physical Melee 40 223 611Vigor
Poison Sting Poison Physical Projectile 21 140 611Sprint
Quick Attack Normal Physical Dash 61 253 602Sprint
Discharge Electric Special Aura 53 331 597Armor
Rapid Spin Normal Physical Spin 41 182 529Sprint
Hyper Voice Normal Special Nova 44 197 515Reflexes
Substitute Normal Physical Turret 25 145 366Armor
Toxic Spikes Poison Physical Mine 17 95 352Synthesis
Toxic Poison Special Trail 25 96 306Synthesis
Thunder Wave Electric Special Stun 32 104 271Power
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Ground×2.56
  • Psychic×1.6

Resists

  • Electric×0.6
  • Grass×0.6
  • Fighting×0.6
  • Poison×0.6
  • Flying×0.6
  • Bug×0.6
  • Steel×0.6
  • Fairy×0.6

Sprites by

baronessfaron, Keldaan. SpriteCollab, CC BY-NC 4.0.