- Start with this move Thunder Shock → Thunder
- 1st bond: fuse with move 1 Nasty Plot
- Bond 2: add to the group Electro Ball → Spark
- Bond 3: add to the group Sludge → Sludge Bomb
Group damage 8,281/s (2,979 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Thunder Shock → Thunder Projectile · evolves with Power
- 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
- Bond 2: add to the group Electro Ball → Spark Bounce · evolves with Sprint
- Bond 3: add to the group Sludge → Sludge Bomb Projectile · evolves with Power
Group damage 8,281/s (2,979 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Sprint up to 2
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Thunder Shock | Electric | Special | Projectile | 55 | 322 | 1,244Power |
| Electro Ball | Electric | Special | Bounce | 55 | 273 | 926Sprint |
| Thunderbolt | Electric | Special | Chain | 71 | 383 | 896Reflexes |
| Sludge | Poison | Special | Projectile | 28 | 185 | 809Power |
| Hyper Beam | Normal | Special | Charge | 135 | 401 | 723Power |
| Acid Spray | Poison | Special | Bounce | 41 | 205 | 696Synthesis |
| Body Slam | Normal | Physical | Melee | 52 | 252 | 691Power |
| Tackle | Normal | Physical | Melee | 40 | 223 | 611Vigor |
| Poison Sting | Poison | Physical | Projectile | 21 | 140 | 611Sprint |
| Quick Attack | Normal | Physical | Dash | 61 | 253 | 602Sprint |
| Discharge | Electric | Special | Aura | 53 | 331 | 597Armor |
| Rapid Spin | Normal | Physical | Spin | 41 | 182 | 529Sprint |
| Hyper Voice | Normal | Special | Nova | 44 | 197 | 515Reflexes |
| Substitute | Normal | Physical | Turret | 25 | 145 | 366Armor |
| Toxic Spikes | Poison | Physical | Mine | 17 | 95 | 352Synthesis |
| Toxic | Poison | Special | Trail | 25 | 96 | 306Synthesis |
| Thunder Wave | Electric | Special | Stun | 32 | 104 | 271Power |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Ground×2.56
- Psychic×1.6
Resists
- Electric×0.6
- Grass×0.6
- Fighting×0.6
- Poison×0.6
- Flying×0.6
- Bug×0.6
- Steel×0.6
- Fairy×0.6
Sprites by
baronessfaron, Keldaan. SpriteCollab, CC BY-NC 4.0.