- Start with this move Rock Throw → Stone Edge
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Wing Attack → Brave Bird
- Bond 3: add to the group Body Slam → Giga Impact
Group damage 10,457/s (3,762 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Rock Throw → Stone Edge Projectile · evolves with Power
- 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
- Bond 2: add to the group Wing Attack → Brave Bird Melee · evolves with Power
- Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power
Group damage 10,457/s (3,762 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Rock Throw | Rock | Physical | Projectile | 50 | 329 | 1,438Power |
| Power Gem | Rock | Special | Bounce | 75 | 372 | 1,263Power |
| Wing Attack | Flying | Physical | Melee | 87 | 457 | 1,207Power |
| Gust | Flying | Special | Orbit | 119 | 476 | 1,132Sprint |
| Body Slam | Normal | Physical | Melee | 84 | 407 | 1,116Power |
| Ancient Power | Rock | Special | Orbit | 110 | 442 | 1,051Armor |
| Tackle | Normal | Physical | Melee | 65 | 360 | 988Vigor |
| Quick Attack | Normal | Physical | Dash | 98 | 409 | 973Sprint |
| Hyper Beam | Normal | Special | Charge | 179 | 530 | 954Power |
| Aerial Ace | Flying | Physical | Dash | 104 | 395 | 938Sprint |
| Rock Slide | Rock | Physical | Meteor | 59 | 308 | 902Reflexes |
| Rapid Spin | Normal | Physical | Spin | 66 | 294 | 854Sprint |
| Hyper Voice | Normal | Special | Nova | 59 | 260 | 679Reflexes |
| Substitute | Normal | Physical | Turret | 41 | 234 | 591Armor |
| Rock Tomb | Rock | Physical | Stun | 58 | 194 | 503Vigor |
| Air Slash | Flying | Special | Homing | 38 | 190 | 499Reflexes |
| Whirlwind | Flying | Special | Shove | 78 | 263 | 474Sprint |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Water×1.6
- Electric×1.6
- Ice×1.6
- Rock×1.6
- Steel×1.6
Resists
- Ground×0.48
- Normal×0.6
- Fire×0.6
- Poison×0.6
- Flying×0.6
- Bug×0.6
- Grass×0.96
- Fighting×0.96
Sprites by
ShyStarryRain, Top_Kec. SpriteCollab, CC BY-NC 4.0.