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No. 0758 A
Salazzle

Salazzle

Region
Alola · 7ª generation
Rarity
Rare
Attack side
Special
As an enemy
Zoner
Recommended build A
  1. Start with this move Ember → Fire Blast
  2. 1st bond: fuse with move 1 Nasty Plot
  3. Bond 2: add to the group Sludge → Sludge Bomb
  4. Bond 3: add to the group Fire Spin → Sacred Fire

Group damage 9,457/s (3,402 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Ember → Fire Blast Projectile · evolves with Power
  2. 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
  3. Bond 2: add to the group Sludge → Sludge Bomb Projectile · evolves with Power
  4. Bond 3: add to the group Fire Spin → Sacred Fire Orbit · evolves with Synthesis

Group damage 9,457/s (3,402 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • Poison: % of HP, melts bosses
  • Burn
  • Targets the boss first

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Armor up to 9
  4. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Ember Fire Special Projectile 45 296 1,294Power
Sludge Poison Special Projectile 37 242 1,059Power
Fire Spin Fire Special Orbit 110 441 1,049Synthesis
Hyper Beam Normal Special Charge 177 526 946Power
Acid Spray Poison Special Bounce 54 269 912Synthesis
Body Slam Normal Physical Melee 60 291 797Power
Tackle Normal Physical Melee 46 257 705Vigor
Poison Sting Poison Physical Projectile 25 161 705Sprint
Heat Wave Fire Special Nova 64 272 700Vigor
Quick Attack Normal Physical Dash 70 292 695Sprint
Hyper Voice Normal Special Nova 58 258 674Reflexes
Flame Charge Fire Physical Dash 66 276 656Sprint
Rapid Spin Normal Physical Spin 47 210 610Sprint
Flame Wheel Fire Physical Trail 38 161 515Sprint
Flamethrower Fire Special Cone 56 182 489Reflexes
Will-O-Wisp Fire Special Turret 29 162 469Reflexes
Substitute Normal Physical Turret 29 167 422Armor
Toxic Spikes Poison Physical Mine 19 110 406Synthesis
Toxic Poison Special Trail 33 125 401Synthesis
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Ground×2.56
  • Water×1.6
  • Psychic×1.6
  • Rock×1.6

Resists

  • Grass×0.36
  • Bug×0.36
  • Fairy×0.36
  • Fire×0.6
  • Ice×0.6
  • Fighting×0.6
  • Poison×0.6
  • Steel×0.6

Sprites by

baronessfaron, Emmuffin, JFain, Soulja. SpriteCollab, CC BY-NC 4.0.