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No. 0596 A
Galvantula

Galvantula

Region
Unova · 5ª generation
Rarity
Rare
Attack side
Special
As an enemy
Beamer
Recommended build A
  1. Start with this move Thunder Shock → Thunder
  2. 1st bond: fuse with move 1 Nasty Plot
  3. Bond 2: add to the group Signal Beam → Megahorn
  4. Bond 3: add to the group Electro Ball → Spark

Group damage 10,693/s (3,847 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Thunder Shock → Thunder Projectile · evolves with Power
  2. 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
  3. Bond 2: add to the group Signal Beam → Megahorn Bounce · evolves with Power
  4. Bond 3: add to the group Electro Ball → Spark Bounce · evolves with Sprint

Group damage 10,693/s (3,847 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • Targets the boss first

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint 1 is enough (unlocks the evolution)
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Thunder Shock Electric Special Projectile 68 396 1,530Power
Signal Beam Bug Special Bounce 70 347 1,177Power
Electro Ball Electric Special Bounce 67 336 1,139Sprint
Thunderbolt Electric Special Chain 87 471 1,102Reflexes
Hyper Beam Normal Special Charge 166 494 889Power
Body Slam Normal Physical Melee 64 310 850Power
Tackle Normal Physical Melee 49 274 753Vigor
Quick Attack Normal Physical Dash 75 312 741Sprint
Bug Buzz Bug Special Aura 60 388 734Synthesis
Discharge Electric Special Aura 65 408 734Armor
U-turn Bug Physical Dash 68 284 675Synthesis
Rapid Spin Normal Physical Spin 51 224 651Sprint
Bug Bite Bug Physical Melee 41 235 644Power
Hyper Voice Normal Special Nova 55 242 633Reflexes
String Shot Bug Physical Mine 26 150 552Reflexes
Substitute Normal Physical Turret 31 178 450Armor
Thunder Wave Electric Special Stun 39 128 334Power
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Fire×1.6
  • Rock×1.6

Resists

  • Electric×0.6
  • Grass×0.6
  • Fighting×0.6
  • Steel×0.6
  • Ground×0.96
  • Flying×0.96

Sprites by

Caitemis, JFain. SpriteCollab, CC BY-NC 4.0.