- Start with this move Thunder Shock → Thunder
- 1st bond: fuse with move 1 Nasty Plot
- Bond 2: add to the group Signal Beam → Megahorn
- Bond 3: add to the group Electro Ball → Spark
Group damage 10,693/s (3,847 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Thunder Shock → Thunder Projectile · evolves with Power
- 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
- Bond 2: add to the group Signal Beam → Megahorn Bounce · evolves with Power
- Bond 3: add to the group Electro Ball → Spark Bounce · evolves with Sprint
Group damage 10,693/s (3,847 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Sprint 1 is enough (unlocks the evolution)
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Thunder Shock | Electric | Special | Projectile | 68 | 396 | 1,530Power |
| Signal Beam | Bug | Special | Bounce | 70 | 347 | 1,177Power |
| Electro Ball | Electric | Special | Bounce | 67 | 336 | 1,139Sprint |
| Thunderbolt | Electric | Special | Chain | 87 | 471 | 1,102Reflexes |
| Hyper Beam | Normal | Special | Charge | 166 | 494 | 889Power |
| Body Slam | Normal | Physical | Melee | 64 | 310 | 850Power |
| Tackle | Normal | Physical | Melee | 49 | 274 | 753Vigor |
| Quick Attack | Normal | Physical | Dash | 75 | 312 | 741Sprint |
| Bug Buzz | Bug | Special | Aura | 60 | 388 | 734Synthesis |
| Discharge | Electric | Special | Aura | 65 | 408 | 734Armor |
| U-turn | Bug | Physical | Dash | 68 | 284 | 675Synthesis |
| Rapid Spin | Normal | Physical | Spin | 51 | 224 | 651Sprint |
| Bug Bite | Bug | Physical | Melee | 41 | 235 | 644Power |
| Hyper Voice | Normal | Special | Nova | 55 | 242 | 633Reflexes |
| String Shot | Bug | Physical | Mine | 26 | 150 | 552Reflexes |
| Substitute | Normal | Physical | Turret | 31 | 178 | 450Armor |
| Thunder Wave | Electric | Special | Stun | 39 | 128 | 334Power |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Fire×1.6
- Rock×1.6
Resists
- Electric×0.6
- Grass×0.6
- Fighting×0.6
- Steel×0.6
- Ground×0.96
- Flying×0.96
Sprites by
Caitemis, JFain. SpriteCollab, CC BY-NC 4.0.