- Start with this move Seed Bomb → Wood Hammer
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Vine Whip → Power Whip
- Bond 3: add to the group Body Slam → Giga Impact
Group damage 9,993/s (3,595 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Seed Bomb → Wood Hammer Bounce · evolves with Power
- 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
- Bond 2: add to the group Vine Whip → Power Whip Melee · evolves with Power
- Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power
Group damage 9,993/s (3,595 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Seed Bomb | Grass | Physical | Bounce | 81 | 400 | 1,359Power |
| Vine Whip | Grass | Physical | Melee | 86 | 542 | 1,158Power |
| Petal Blizzard | Grass | Special | Orbit | 140 | 503 | 1,140Synthesis |
| Body Slam | Normal | Physical | Melee | 81 | 393 | 1,078Power |
| Tackle | Normal | Physical | Melee | 63 | 348 | 954Vigor |
| Quick Attack | Normal | Physical | Dash | 95 | 395 | 940Sprint |
| Rapid Spin | Normal | Physical | Spin | 64 | 284 | 825Sprint |
| Solar Beam | Grass | Special | Charge | 136 | 443 | 798Reflexes |
| Hyper Beam | Normal | Special | Charge | 146 | 434 | 780Power |
| Psycho Cut | Psychic | Physical | Boomerang | 83 | 337 | 759Reflexes |
| Razor Leaf | Grass | Physical | Boomerang | 82 | 333 | 749Reflexes |
| Confusion | Psychic | Special | Projectile | 24 | 158 | 691Reflexes |
| Energy Ball | Grass | Special | Homing | 33 | 224 | 645Synthesis |
| Grass Knot | Grass | Special | Aura | 59 | 330 | 593Vigor |
| Substitute | Normal | Physical | Turret | 40 | 226 | 571Armor |
| Hyper Voice | Normal | Special | Nova | 48 | 213 | 556Reflexes |
| Psybeam | Psychic | Special | Beam | 75 | 259 | 549Power |
| Mist Ball | Psychic | Special | Homing | 25 | 172 | 497Reflexes |
| Psychic | Psychic | Special | Nova | 45 | 178 | 446Magnet |
| Extrasensory | Psychic | Special | Shove | 63 | 225 | 406Armor |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Bug×2.56
- Fire×1.6
- Ice×1.6
- Poison×1.6
- Flying×1.6
- Ghost×1.6
- Dark×1.6
Resists
- Water×0.6
- Electric×0.6
- Grass×0.6
- Fighting×0.6
- Ground×0.6
- Psychic×0.6
Sprites by
Emmuffin, pi3.14. SpriteCollab, CC BY-NC 4.0.