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All moves

Extrasensory

Psychic Special Shove

A mental wave that damages and pushes away everyone near you.

Attack animation · Mewtwo using Extrasensory on training dummies, recorded with the game’s own code. Sprite by CHUNSOFT, El_Pangoro_Parse, JFain (Mewtwo), SpriteCollab, CC BY-NC 4.0.

Numbers per level

Lv 1Lv 2Lv 3Lv 4Lv 5Psywave
Base damage 1622.422.422.431.3656.45
Cooldown (s) 1.21.21.20.90.90.9
Radius / range (px) 9292115115115143.75
Knockback 320320320320480672

Bold values changed from the previous level.

What each level improves

  1. Lv 2+40% damage
  2. Lv 3+25% radius
  3. Lv 4-25% cooldown
  4. Lv 5+50% push and +40% damage

Evolution

Extrasensory Psywave

Evolves at level 5 if you have at least 1 Armor card.

×1.8 damage, more radius and stronger push

In the best build of 0 Pokémon

No Pokémon uses this move in its main build.

Who learns it (96)