- Start with this move Seed Bomb → Wood Hammer
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Vine Whip → Power Whip
- Bond 3: add to the group Body Slam → Giga Impact
Group damage 8,023/s (2,886 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Seed Bomb → Wood Hammer Bounce · evolves with Power
- 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
- Bond 2: add to the group Vine Whip → Power Whip Melee · evolves with Power
- Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power
Group damage 8,023/s (2,886 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Petal Blizzard | Grass | Special | Orbit | 147 | 531 | 1,203Synthesis |
| Seed Bomb | Grass | Physical | Bounce | 65 | 321 | 1,091Power |
| Vine Whip | Grass | Physical | Melee | 69 | 435 | 929Power |
| Body Slam | Normal | Physical | Melee | 65 | 316 | 866Power |
| Solar Beam | Grass | Special | Charge | 143 | 468 | 842Reflexes |
| Hyper Beam | Normal | Special | Charge | 154 | 458 | 824Power |
| Tackle | Normal | Physical | Melee | 50 | 279 | 766Vigor |
| Quick Attack | Normal | Physical | Dash | 76 | 317 | 755Sprint |
| Confusion | Psychic | Special | Projectile | 26 | 167 | 729Reflexes |
| Energy Ball | Grass | Special | Homing | 35 | 236 | 681Synthesis |
| Rapid Spin | Normal | Physical | Spin | 52 | 228 | 662Sprint |
| Grass Knot | Grass | Special | Aura | 62 | 348 | 626Vigor |
| Psycho Cut | Psychic | Physical | Boomerang | 67 | 271 | 609Reflexes |
| Razor Leaf | Grass | Physical | Boomerang | 66 | 267 | 602Reflexes |
| Hyper Voice | Normal | Special | Nova | 51 | 225 | 587Reflexes |
| Psybeam | Psychic | Special | Beam | 79 | 274 | 580Power |
| Mist Ball | Psychic | Special | Homing | 27 | 182 | 525Reflexes |
| Psychic | Psychic | Special | Nova | 48 | 188 | 470Magnet |
| Substitute | Normal | Physical | Turret | 32 | 181 | 458Armor |
| Extrasensory | Psychic | Special | Shove | 66 | 237 | 429Armor |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Bug×2.56
- Fire×1.6
- Ice×1.6
- Poison×1.6
- Flying×1.6
- Ghost×1.6
- Dark×1.6
Resists
- Water×0.6
- Electric×0.6
- Grass×0.6
- Fighting×0.6
- Ground×0.6
- Psychic×0.6
Sprites by
DeltaL, Emmuffin, FerMrack. SpriteCollab, CC BY-NC 4.0.