- Start with this move Body Slam → Giga Impact
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Bite → Crunch
- Bond 3: add to the group Night Slash → Darkest Lariat
Group damage 6,184/s (2,225 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Body Slam → Giga Impact Melee · evolves with Power
- 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
- Bond 2: add to the group Bite → Crunch Melee · evolves with Power
- Bond 3: add to the group Night Slash → Darkest Lariat Spin · evolves with Sprint
Group damage 6,184/s (2,225 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Sprint up to 2
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Body Slam | Normal | Physical | Melee | 57 | 277 | 759Power |
| Bite | Dark | Physical | Melee | 47 | 275 | 755Power |
| Night Slash | Dark | Physical | Spin | 55 | 245 | 710Sprint |
| Tackle | Normal | Physical | Melee | 44 | 245 | 672Vigor |
| Quick Attack | Normal | Physical | Dash | 67 | 279 | 662Sprint |
| Hyper Beam | Normal | Special | Charge | 122 | 361 | 650Power |
| Sucker Punch | Dark | Physical | Homing | 31 | 213 | 613Power |
| Rapid Spin | Normal | Physical | Spin | 45 | 200 | 581Sprint |
| Confusion | Psychic | Special | Projectile | 20 | 132 | 576Reflexes |
| Dark Pulse | Dark | Special | Nova | 52 | 219 | 564Sprint |
| Night Shade | Dark | Special | Aura | 50 | 302 | 544Synthesis |
| Psycho Cut | Psychic | Physical | Boomerang | 59 | 238 | 534Reflexes |
| Hyper Voice | Normal | Special | Nova | 40 | 177 | 463Reflexes |
| Psybeam | Psychic | Special | Beam | 62 | 216 | 458Power |
| Mist Ball | Psychic | Special | Homing | 21 | 144 | 414Reflexes |
| Substitute | Normal | Physical | Turret | 28 | 159 | 402Armor |
| Psychic | Psychic | Special | Nova | 38 | 148 | 371Magnet |
| Extrasensory | Psychic | Special | Shove | 52 | 187 | 339Armor |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Bug×2.56
- Fairy×1.6
Resists
- Psychic×0.18
- Fighting×0.96
- Ghost×0.96
- Dark×0.96
Sprites by
baronessfaron, Emmuffin. SpriteCollab, CC BY-NC 4.0.