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No. 0687 C
Malamar

Malamar

Region
Kalos · 6ª generation
Rarity
Rare
Attack side
Physical
As an enemy
Beamer
Recommended build C
  1. Start with this move Body Slam → Giga Impact
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Bite → Crunch
  4. Bond 3: add to the group Night Slash → Darkest Lariat

Group damage 7,483/s (2,692 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Body Slam → Giga Impact Melee · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Bite → Crunch Melee · evolves with Power
  4. Bond 3: add to the group Night Slash → Darkest Lariat Spin · evolves with Sprint

Group damage 7,483/s (2,692 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint 1 is enough (unlocks the evolution)
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Body Slam Normal Physical Melee 69 335 919Power
Bite Dark Physical Melee 57 333 914Power
Night Slash Dark Physical Spin 67 296 859Sprint
Tackle Normal Physical Melee 53 296 813Vigor
Quick Attack Normal Physical Dash 81 337 801Sprint
Hyper Beam Normal Special Charge 145 429 773Power
Sucker Punch Dark Physical Homing 38 257 741Power
Rapid Spin Normal Physical Spin 55 242 703Sprint
Confusion Psychic Special Projectile 24 157 684Reflexes
Dark Pulse Dark Special Nova 62 261 670Sprint
Psycho Cut Psychic Physical Boomerang 71 287 647Reflexes
Night Shade Dark Special Aura 60 359 646Synthesis
Hyper Voice Normal Special Nova 48 211 551Reflexes
Psybeam Psychic Special Beam 74 257 544Power
Mist Ball Psychic Special Homing 25 171 492Reflexes
Substitute Normal Physical Turret 34 192 486Armor
Psychic Psychic Special Nova 45 176 441Magnet
Extrasensory Psychic Special Shove 62 222 403Armor
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Bug×2.56
  • Fairy×1.6

Resists

  • Psychic×0.18
  • Fighting×0.96
  • Ghost×0.96
  • Dark×0.96

Sprites by

Emmuffin, JFain, pi3.14, Soulja. SpriteCollab, CC BY-NC 4.0.