- Start with this move Body Slam → Giga Impact
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Bite → Crunch
- Bond 3: add to the group Night Slash → Darkest Lariat
Group damage 7,483/s (2,692 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Body Slam → Giga Impact Melee · evolves with Power
- 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
- Bond 2: add to the group Bite → Crunch Melee · evolves with Power
- Bond 3: add to the group Night Slash → Darkest Lariat Spin · evolves with Sprint
Group damage 7,483/s (2,692 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Sprint 1 is enough (unlocks the evolution)
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Body Slam | Normal | Physical | Melee | 69 | 335 | 919Power |
| Bite | Dark | Physical | Melee | 57 | 333 | 914Power |
| Night Slash | Dark | Physical | Spin | 67 | 296 | 859Sprint |
| Tackle | Normal | Physical | Melee | 53 | 296 | 813Vigor |
| Quick Attack | Normal | Physical | Dash | 81 | 337 | 801Sprint |
| Hyper Beam | Normal | Special | Charge | 145 | 429 | 773Power |
| Sucker Punch | Dark | Physical | Homing | 38 | 257 | 741Power |
| Rapid Spin | Normal | Physical | Spin | 55 | 242 | 703Sprint |
| Confusion | Psychic | Special | Projectile | 24 | 157 | 684Reflexes |
| Dark Pulse | Dark | Special | Nova | 62 | 261 | 670Sprint |
| Psycho Cut | Psychic | Physical | Boomerang | 71 | 287 | 647Reflexes |
| Night Shade | Dark | Special | Aura | 60 | 359 | 646Synthesis |
| Hyper Voice | Normal | Special | Nova | 48 | 211 | 551Reflexes |
| Psybeam | Psychic | Special | Beam | 74 | 257 | 544Power |
| Mist Ball | Psychic | Special | Homing | 25 | 171 | 492Reflexes |
| Substitute | Normal | Physical | Turret | 34 | 192 | 486Armor |
| Psychic | Psychic | Special | Nova | 45 | 176 | 441Magnet |
| Extrasensory | Psychic | Special | Shove | 62 | 222 | 403Armor |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Bug×2.56
- Fairy×1.6
Resists
- Psychic×0.18
- Fighting×0.96
- Ghost×0.96
- Dark×0.96
Sprites by
Emmuffin, JFain, pi3.14, Soulja. SpriteCollab, CC BY-NC 4.0.