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No. 0527 D
Woobat

Woobat

Region
Unova · 5ª generation
Rarity
Uncommon
Attack side
Mixed
As an enemy
Beamer
  • Floats
Recommended build D
  1. Start with this move Wing Attack → Brave Bird
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Body Slam → Giga Impact
  4. Bond 3: add to the group Tackle → Take Down

Group damage 5,949/s (2,140 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Wing Attack → Brave Bird Melee · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Body Slam → Giga Impact Melee · evolves with Power
  4. Bond 3: add to the group Tackle → Take Down Melee · evolves with Vigor

Group damage 5,949/s (2,140 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Vigor 1 is enough (unlocks the evolution)
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Variant for after minute 30

In Arceus’ Judgment, legendaries double their HP and damage every 5 s. Slow, stun, pull and poison beat raw damage.

  1. Start with this move Gust → Hurricane
  2. 1st bond: fuse with move 1 Nasty Plot
  3. Bond 2: add to the group Hyper Beam → Prismatic Laser
  4. Bond 3: add to the group Mist Ball → Luster Purge
  • Buff in group
  • Slows

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Gust Flying Special Orbit 90 360 858Sprint
Wing Attack Flying Physical Melee 56 295 780Power
Hyper Beam Normal Special Charge 135 401 723Power
Body Slam Normal Physical Melee 54 263 721Power
Confusion Psychic Special Projectile 22 146 640Reflexes
Tackle Normal Physical Melee 42 233 638Vigor
Quick Attack Normal Physical Dash 63 265 629Sprint
Aerial Ace Flying Physical Dash 67 255 606Sprint
Rapid Spin Normal Physical Spin 43 190 552Sprint
Hyper Voice Normal Special Nova 44 197 515Reflexes
Psybeam Psychic Special Beam 69 240 509Power
Psycho Cut Psychic Physical Boomerang 56 226 508Reflexes
Mist Ball Psychic Special Homing 24 160 460Reflexes
Psychic Psychic Special Nova 42 165 413Magnet
Substitute Normal Physical Turret 27 151 382Armor
Air Slash Flying Special Homing 29 144 378Reflexes
Extrasensory Psychic Special Shove 58 208 376Armor
Whirlwind Flying Special Shove 59 200 359Sprint
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Electric×1.6
  • Ice×1.6
  • Rock×1.6
  • Ghost×1.6
  • Dark×1.6

Resists

  • Ground×0.3
  • Fighting×0.36
  • Grass×0.6
  • Psychic×0.6
  • Bug×0.96

Sprites by

Caitemis, NeroIntruder, ShyStarryRain. SpriteCollab, CC BY-NC 4.0.