Skip to content
PokéSurvivor Wiki
No. 0561 C
Sigilyph

Sigilyph

Region
Unova · 5ª generation
Rarity
Rare
Attack side
Special
As an enemy
Ranged
  • Floats
Recommended build C
  1. Start with this move Gust → Hurricane
  2. 1st bond: fuse with move 1 Nasty Plot
  3. Bond 2: add to the group Hyper Beam → Prismatic Laser
  4. Bond 3: add to the group Confusion → Psyshock

Group damage 7,837/s (2,819 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Gust → Hurricane Orbit · evolves with Sprint
  2. 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
  3. Bond 2: add to the group Hyper Beam → Prismatic Laser Charge · evolves with Power
  4. Bond 3: add to the group Confusion → Psyshock Projectile · evolves with Reflexes

Group damage 7,837/s (2,819 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint 1 is enough (unlocks the evolution)
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Variant for after minute 30

In Arceus’ Judgment, legendaries double their HP and damage every 5 s. Slow, stun, pull and poison beat raw damage.

  1. Start with this move Gust → Hurricane
  2. 1st bond: fuse with move 1 Nasty Plot
  3. Bond 2: add to the group Hyper Beam → Prismatic Laser
  4. Bond 3: add to the group Mist Ball → Luster Purge
  • Buff in group
  • Slows

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Gust Flying Special Orbit 114 458 1,089Sprint
Hyper Beam Normal Special Charge 172 510 918Power
Wing Attack Flying Physical Melee 60 317 838Power
Confusion Psychic Special Projectile 28 186 812Reflexes
Body Slam Normal Physical Melee 58 282 774Power
Tackle Normal Physical Melee 45 250 685Vigor
Quick Attack Normal Physical Dash 68 284 675Sprint
Hyper Voice Normal Special Nova 56 250 654Reflexes
Aerial Ace Flying Physical Dash 72 274 651Sprint
Psybeam Psychic Special Beam 88 305 646Power
Rapid Spin Normal Physical Spin 46 204 593Sprint
Mist Ball Psychic Special Homing 30 203 584Reflexes
Psycho Cut Psychic Physical Boomerang 60 242 545Reflexes
Psychic Psychic Special Nova 53 209 524Magnet
Air Slash Flying Special Homing 36 183 480Reflexes
Extrasensory Psychic Special Shove 74 264 478Armor
Whirlwind Flying Special Shove 75 253 456Sprint
Substitute Normal Physical Turret 29 162 410Armor
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Electric×1.6
  • Ice×1.6
  • Rock×1.6
  • Ghost×1.6
  • Dark×1.6

Resists

  • Ground×0.3
  • Fighting×0.36
  • Grass×0.6
  • Psychic×0.6
  • Bug×0.96

Sprites by

baronessfaron, Soulja. SpriteCollab, CC BY-NC 4.0.