- Start with this move Dragon Claw → Dragon Rush
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Outrage → Dragon Darts
- Bond 3: add to the group Body Slam → Giga Impact
Group damage 8,498/s (3,057 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Dragon Claw → Dragon Rush Melee · evolves with Power
- 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
- Bond 2: add to the group Outrage → Dragon Darts Spin · evolves with Vigor
- Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power
Group damage 8,498/s (3,057 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Vigor 1 is enough (unlocks the evolution)
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Dragon Claw | Dragon | Physical | Melee | 84 | 432 | 1,184Power |
| Dragon Rage | Dragon | Special | Beam | 125 | 470 | 1,082Power |
| Outrage | Dragon | Physical | Spin | 87 | 361 | 1,007Vigor |
| Hyper Beam | Normal | Special | Charge | 177 | 526 | 946Power |
| Body Slam | Normal | Physical | Melee | 65 | 316 | 866Power |
| Confusion | Psychic | Special | Projectile | 29 | 192 | 838Reflexes |
| Tackle | Normal | Physical | Melee | 50 | 279 | 766Vigor |
| Quick Attack | Normal | Physical | Dash | 76 | 317 | 755Sprint |
| Hyper Voice | Normal | Special | Nova | 58 | 258 | 674Reflexes |
| Psybeam | Psychic | Special | Beam | 90 | 315 | 666Power |
| Rapid Spin | Normal | Physical | Spin | 52 | 228 | 662Sprint |
| Psycho Cut | Psychic | Physical | Boomerang | 67 | 271 | 609Reflexes |
| Mist Ball | Psychic | Special | Homing | 31 | 209 | 603Reflexes |
| Psychic | Psychic | Special | Nova | 55 | 215 | 540Magnet |
| Extrasensory | Psychic | Special | Shove | 76 | 272 | 493Armor |
| Substitute | Normal | Physical | Turret | 32 | 181 | 458Armor |
| Dragon Breath | Dragon | Special | Cone | 41 | 145 | 405Power |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
| Dragon Dance | Dragon | Status | Buff | Deals no damage: builds (physical) ATTACK faster than Swords Dance. | ||
Damage taken by type
Weak
- Ice×1.6
- Bug×1.6
- Ghost×1.6
- Dragon×1.6
- Dark×1.6
- Fairy×1.6
Resists
- Fire×0.6
- Water×0.6
- Electric×0.6
- Grass×0.6
- Fighting×0.6
- Psychic×0.6
Sprites by
CHUNSOFT, Emmuffin. SpriteCollab, CC BY-NC 4.0.