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No. 0315 C
Roselia

Roselia

Region
Hoenn · 3ª generation
Rarity
Uncommon
Attack side
Special
As an enemy
Chaser
Recommended build C
  1. Start with this move Petal Blizzard → Petal Dance
  2. 1st bond: fuse with move 1 Nasty Plot
  3. Bond 2: add to the group Sludge → Sludge Bomb
  4. Bond 3: add to the group Solar Beam → Solar Blade

Group damage 9,045/s (3,254 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Petal Blizzard → Petal Dance Orbit · evolves with Synthesis
  2. 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
  3. Bond 2: add to the group Sludge → Sludge Bomb Projectile · evolves with Power
  4. Bond 3: add to the group Solar Beam → Solar Blade Charge · evolves with Reflexes

Group damage 9,045/s (3,254 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • Poison: % of HP, melts bosses

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Armor up to 9
  4. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Petal Blizzard Grass Special Orbit 162 582 1,320Synthesis
Sludge Poison Special Projectile 35 231 1,011Power
Seed Bomb Grass Physical Bounce 58 290 986Power
Solar Beam Grass Special Charge 157 513 923Reflexes
Hyper Beam Normal Special Charge 169 502 903Power
Acid Spray Poison Special Bounce 52 256 870Synthesis
Vine Whip Grass Physical Melee 63 393 840Power
Body Slam Normal Physical Melee 59 285 782Power
Energy Ball Grass Special Homing 38 259 747Synthesis
Tackle Normal Physical Melee 45 252 692Vigor
Poison Sting Poison Physical Projectile 24 158 692Sprint
Grass Knot Grass Special Aura 68 381 686Vigor
Quick Attack Normal Physical Dash 69 287 682Sprint
Hyper Voice Normal Special Nova 56 246 643Reflexes
Rapid Spin Normal Physical Spin 47 206 598Sprint
Razor Leaf Grass Physical Boomerang 60 242 544Reflexes
Substitute Normal Physical Turret 29 164 414Armor
Toxic Spikes Poison Physical Mine 19 108 399Synthesis
Toxic Poison Special Trail 32 120 383Synthesis
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Fire×1.6
  • Ice×1.6
  • Flying×1.6
  • Psychic×1.6

Resists

  • Grass×0.36
  • Water×0.6
  • Electric×0.6
  • Fighting×0.6
  • Fairy×0.6
  • Poison×0.96
  • Ground×0.96
  • Bug×0.96

Sprites by

CHUNSOFT, G〜, JFain, RaoKurai. SpriteCollab, CC BY-NC 4.0.