- Start with this move Petal Blizzard → Petal Dance
- 1st bond: fuse with move 1 Nasty Plot
- Bond 2: add to the group Sludge → Sludge Bomb
- Bond 3: add to the group Solar Beam → Solar Blade
Group damage 9,045/s (3,254 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Petal Blizzard → Petal Dance Orbit · evolves with Synthesis
- 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
- Bond 2: add to the group Sludge → Sludge Bomb Projectile · evolves with Power
- Bond 3: add to the group Solar Beam → Solar Blade Charge · evolves with Reflexes
Group damage 9,045/s (3,254 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Petal Blizzard | Grass | Special | Orbit | 162 | 582 | 1,320Synthesis |
| Sludge | Poison | Special | Projectile | 35 | 231 | 1,011Power |
| Seed Bomb | Grass | Physical | Bounce | 58 | 290 | 986Power |
| Solar Beam | Grass | Special | Charge | 157 | 513 | 923Reflexes |
| Hyper Beam | Normal | Special | Charge | 169 | 502 | 903Power |
| Acid Spray | Poison | Special | Bounce | 52 | 256 | 870Synthesis |
| Vine Whip | Grass | Physical | Melee | 63 | 393 | 840Power |
| Body Slam | Normal | Physical | Melee | 59 | 285 | 782Power |
| Energy Ball | Grass | Special | Homing | 38 | 259 | 747Synthesis |
| Tackle | Normal | Physical | Melee | 45 | 252 | 692Vigor |
| Poison Sting | Poison | Physical | Projectile | 24 | 158 | 692Sprint |
| Grass Knot | Grass | Special | Aura | 68 | 381 | 686Vigor |
| Quick Attack | Normal | Physical | Dash | 69 | 287 | 682Sprint |
| Hyper Voice | Normal | Special | Nova | 56 | 246 | 643Reflexes |
| Rapid Spin | Normal | Physical | Spin | 47 | 206 | 598Sprint |
| Razor Leaf | Grass | Physical | Boomerang | 60 | 242 | 544Reflexes |
| Substitute | Normal | Physical | Turret | 29 | 164 | 414Armor |
| Toxic Spikes | Poison | Physical | Mine | 19 | 108 | 399Synthesis |
| Toxic | Poison | Special | Trail | 32 | 120 | 383Synthesis |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Fire×1.6
- Ice×1.6
- Flying×1.6
- Psychic×1.6
Resists
- Grass×0.36
- Water×0.6
- Electric×0.6
- Fighting×0.6
- Fairy×0.6
- Poison×0.96
- Ground×0.96
- Bug×0.96
Sprites by
CHUNSOFT, G〜, JFain, RaoKurai. SpriteCollab, CC BY-NC 4.0.