- Start with this move Sludge → Sludge Bomb
- 1st bond: fuse with move 1 Nasty Plot
- Bond 2: add to the group Acid Spray → Sludge Wave
- Bond 3: add to the group Hyper Beam → Prismatic Laser
Group damage 6,606/s (2,376 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Sludge → Sludge Bomb Projectile · evolves with Power
- 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
- Bond 2: add to the group Acid Spray → Sludge Wave Bounce · evolves with Synthesis
- Bond 3: add to the group Hyper Beam → Prismatic Laser Charge · evolves with Power
Group damage 6,606/s (2,376 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Sprint up to 2
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Sludge | Poison | Special | Projectile | 32 | 209 | 912Power |
| Acid Spray | Poison | Special | Bounce | 46 | 231 | 785Synthesis |
| Poison Sting | Poison | Physical | Projectile | 27 | 173 | 757Sprint |
| Body Slam | Normal | Physical | Melee | 53 | 260 | 714Power |
| Hyper Beam | Normal | Special | Charge | 127 | 377 | 679Power |
| Tackle | Normal | Physical | Melee | 41 | 230 | 632Vigor |
| Quick Attack | Normal | Physical | Dash | 63 | 262 | 622Sprint |
| Rapid Spin | Normal | Physical | Spin | 42 | 188 | 546Sprint |
| Hyper Voice | Normal | Special | Nova | 42 | 185 | 484Reflexes |
| Toxic Spikes | Poison | Physical | Mine | 21 | 118 | 437Synthesis |
| Substitute | Normal | Physical | Turret | 26 | 149 | 378Armor |
| Toxic | Poison | Special | Trail | 28 | 108 | 346Synthesis |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Ground×1.6
- Psychic×1.6
Resists
- Grass×0.6
- Fighting×0.6
- Poison×0.6
- Bug×0.6
- Fairy×0.6
Sprites by
CHUNSOFT, Emmuffin. SpriteCollab, CC BY-NC 4.0.