- Start with this move Petal Blizzard → Petal Dance
- 1st bond: fuse with move 1 Nasty Plot
- Bond 2: add to the group Dragon Rage → Draco Meteor
- Bond 3: add to the group Solar Beam → Solar Blade
Group damage 9,907/s (3,564 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Petal Blizzard → Petal Dance Orbit · evolves with Synthesis
- 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
- Bond 2: add to the group Dragon Rage → Draco Meteor Beam · evolves with Power
- Bond 3: add to the group Solar Beam → Solar Blade Charge · evolves with Reflexes
Group damage 9,907/s (3,564 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Sprint up to 2
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Petal Blizzard | Grass | Special | Orbit | 176 | 633 | 1,436Synthesis |
| Dragon Claw | Dragon | Physical | Melee | 84 | 432 | 1,184Power |
| Dragon Rage | Dragon | Special | Beam | 129 | 488 | 1,123Power |
| Seed Bomb | Grass | Physical | Bounce | 65 | 321 | 1,091Power |
| Outrage | Dragon | Physical | Spin | 87 | 361 | 1,007Vigor |
| Solar Beam | Grass | Special | Charge | 171 | 558 | 1,005Reflexes |
| Hyper Beam | Normal | Special | Charge | 184 | 546 | 983Power |
| Vine Whip | Grass | Physical | Melee | 69 | 435 | 929Power |
| Body Slam | Normal | Physical | Melee | 65 | 316 | 866Power |
| Energy Ball | Grass | Special | Homing | 42 | 282 | 812Synthesis |
| Tackle | Normal | Physical | Melee | 50 | 279 | 766Vigor |
| Quick Attack | Normal | Physical | Dash | 76 | 317 | 755Sprint |
| Grass Knot | Grass | Special | Aura | 74 | 415 | 747Vigor |
| Hyper Voice | Normal | Special | Nova | 60 | 268 | 700Reflexes |
| Rapid Spin | Normal | Physical | Spin | 52 | 228 | 662Sprint |
| Razor Leaf | Grass | Physical | Boomerang | 66 | 267 | 602Reflexes |
| Substitute | Normal | Physical | Turret | 32 | 181 | 458Armor |
| Dragon Breath | Dragon | Special | Cone | 43 | 150 | 421Power |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
| Dragon Dance | Dragon | Status | Buff | Deals no damage: builds (physical) ATTACK faster than Swords Dance. | ||
Damage taken by type
Weak
- Ice×2.56
- Poison×1.6
- Flying×1.6
- Bug×1.6
- Dragon×1.6
- Fairy×1.6
Resists
- Water×0.36
- Electric×0.36
- Grass×0.36
- Ground×0.6
- Fire×0.96
Sprites by
Emmuffin, Soulja. SpriteCollab, CC BY-NC 4.0.