Skip to content
PokéSurvivor Wiki
No. 0001 D
Bulbasaur

Bulbasaur

Region
Kanto · 1ª generation
Rarity
Common
Attack side
Special
As an enemy
Chaser
  • Starter
Recommended build D
  1. Start with this move Petal Blizzard → Petal Dance
  2. 1st bond: fuse with move 1 Nasty Plot
  3. Bond 2: add to the group Sludge → Sludge Bomb
  4. Bond 3: add to the group Solar Beam → Solar Blade

Group damage 7,670/s (2,759 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Petal Blizzard → Petal Dance Orbit · evolves with Synthesis
  2. 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
  3. Bond 2: add to the group Sludge → Sludge Bomb Projectile · evolves with Power
  4. Bond 3: add to the group Solar Beam → Solar Blade Charge · evolves with Reflexes

Group damage 7,670/s (2,759 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • Poison: % of HP, melts bosses

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint up to 2
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Petal Blizzard Grass Special Orbit 137 494 1,119Synthesis
Seed Bomb Grass Physical Bounce 55 273 928Power
Sludge Poison Special Projectile 30 196 857Power
Vine WhipStarting move Grass Physical Melee 59 370 791Power
Solar Beam Grass Special Charge 133 435 783Reflexes
Hyper Beam Normal Special Charge 143 425 766Power
Acid Spray Poison Special Bounce 44 217 738Synthesis
Body Slam Normal Physical Melee 55 268 737Power
Tackle Normal Physical Melee 43 238 652Vigor
Poison Sting Poison Physical Projectile 23 149 651Sprint
Quick Attack Normal Physical Dash 65 270 642Sprint
Energy Ball Grass Special Homing 32 220 633Synthesis
Grass Knot Grass Special Aura 58 323 582Vigor
Rapid Spin Normal Physical Spin 44 194 563Sprint
Hyper Voice Normal Special Nova 47 209 545Reflexes
Razor Leaf Grass Physical Boomerang 56 228 512Reflexes
Substitute Normal Physical Turret 27 154 390Armor
Toxic Spikes Poison Physical Mine 18 102 375Synthesis
Toxic Poison Special Trail 27 102 325Synthesis
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Fire×1.6
  • Ice×1.6
  • Flying×1.6
  • Psychic×1.6

Resists

  • Grass×0.36
  • Water×0.6
  • Electric×0.6
  • Fighting×0.6
  • Fairy×0.6
  • Poison×0.96
  • Ground×0.96
  • Bug×0.96

Personality

  • Your friends know they can always count on you.
  • You know how to wait for the right moment.

Sprites by

CHUNSOFT, ShyStarryRain. SpriteCollab, CC BY-NC 4.0.