Skip to content
PokéSurvivor Wiki
No. 0274 D
Nuzleaf

Nuzleaf

Region
Hoenn · 3ª generation
Rarity
Uncommon
Attack side
Mixed
As an enemy
Fan shooter
Recommended build D
  1. Start with this move Seed Bomb → Wood Hammer
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Vine Whip → Power Whip
  4. Bond 3: add to the group Body Slam → Giga Impact

Group damage 7,600/s (2,734 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Seed Bomb → Wood Hammer Bounce · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Vine Whip → Power Whip Melee · evolves with Power
  4. Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power

Group damage 7,600/s (2,734 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint up to 1
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Petal Blizzard Grass Special Orbit 133 480 1,087Synthesis
Seed Bomb Grass Physical Bounce 61 304 1,034Power
Vine Whip Grass Physical Melee 66 412 880Power
Body Slam Normal Physical Melee 61 299 820Power
Bite Dark Physical Melee 51 297 816Power
Night Slash Dark Physical Spin 60 264 767Sprint
Solar Beam Grass Special Charge 130 423 761Reflexes
Hyper Beam Normal Special Charge 139 413 744Power
Tackle Normal Physical Melee 48 264 726Vigor
Quick Attack Normal Physical Dash 72 301 715Sprint
Sucker Punch Dark Physical Homing 34 230 662Power
Dark Pulse Dark Special Nova 59 251 645Sprint
Rapid Spin Normal Physical Spin 49 216 627Sprint
Night Shade Dark Special Aura 57 346 622Synthesis
Energy Ball Grass Special Homing 32 214 615Synthesis
Razor Leaf Grass Physical Boomerang 62 253 570Reflexes
Grass Knot Grass Special Aura 56 314 566Vigor
Hyper Voice Normal Special Nova 46 203 530Reflexes
Substitute Normal Physical Turret 30 172 434Armor
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Bug×2.56
  • Fire×1.6
  • Ice×1.6
  • Fighting×1.6
  • Poison×1.6
  • Flying×1.6
  • Fairy×1.6

Resists

  • Psychic×0.3
  • Water×0.6
  • Electric×0.6
  • Grass×0.6
  • Ground×0.6
  • Ghost×0.6
  • Dark×0.6

Sprites by

CHUNSOFT, Emmuffin, JFain. SpriteCollab, CC BY-NC 4.0.