- Start with this move Seed Bomb → Wood Hammer
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Vine Whip → Power Whip
- Bond 3: add to the group Body Slam → Giga Impact
Group damage 8,584/s (3,088 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Seed Bomb → Wood Hammer Bounce · evolves with Power
- 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
- Bond 2: add to the group Vine Whip → Power Whip Melee · evolves with Power
- Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power
Group damage 8,584/s (3,088 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Sprint up to 3
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Seed Bomb | Grass | Physical | Bounce | 73 | 362 | 1,229Power |
| Petal Blizzard | Grass | Special | Orbit | 147 | 531 | 1,203Synthesis |
| Vine WhipStarting move | Grass | Physical | Melee | 78 | 490 | 1,047Power |
| Solar Beam | Grass | Special | Charge | 143 | 468 | 842Reflexes |
| Body Slam | Normal | Physical | Melee | 61 | 296 | 812Power |
| Tackle | Normal | Physical | Melee | 47 | 262 | 719Vigor |
| Quick Attack | Normal | Physical | Dash | 71 | 298 | 708Sprint |
| Hyper Beam | Normal | Special | Charge | 129 | 381 | 686Power |
| Energy Ball | Grass | Special | Homing | 35 | 236 | 681Synthesis |
| Razor Leaf | Grass | Physical | Boomerang | 74 | 301 | 678Reflexes |
| Grass Knot | Grass | Special | Aura | 62 | 348 | 626Vigor |
| Rapid Spin | Normal | Physical | Spin | 48 | 214 | 622Sprint |
| Hyper Voice | Normal | Special | Nova | 42 | 187 | 489Reflexes |
| Substitute | Normal | Physical | Turret | 30 | 170 | 430Armor |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Fire×1.6
- Ice×1.6
- Poison×1.6
- Flying×1.6
- Bug×1.6
Resists
- Water×0.6
- Electric×0.6
- Grass×0.6
- Ground×0.6
Personality
- You know how to wait for the right moment.
- Giving up isn't in your plans.
Sprites by
Chi, CHUNSOFT. SpriteCollab, CC BY-NC 4.0.