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No. 0114 C
Tangela

Tangela

Type
Grass
Region
Kanto · 1ª generation
Rarity
Rare
Attack side
Special
As an enemy
Chaser
Recommended build C
  1. Start with this move Petal Blizzard → Petal Dance
  2. 1st bond: fuse with move 1 Nasty Plot
  3. Bond 2: add to the group Solar Beam → Solar Blade
  4. Bond 3: add to the group Hyper Beam → Prismatic Laser

Group damage 9,993/s (3,595 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Petal Blizzard → Petal Dance Orbit · evolves with Synthesis
  2. 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
  3. Bond 2: add to the group Solar Beam → Solar Blade Charge · evolves with Reflexes
  4. Bond 3: add to the group Hyper Beam → Prismatic Laser Charge · evolves with Power

Group damage 9,993/s (3,595 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint up to 1
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Petal Blizzard Grass Special Orbit 194 699 1,583Synthesis
Seed Bomb Grass Physical Bounce 68 338 1,148Power
Solar Beam Grass Special Charge 189 616 1,108Reflexes
Vine Whip Grass Physical Melee 73 458 978Power
Hyper Beam Normal Special Charge 169 502 903Power
Energy Ball Grass Special Homing 46 311 896Synthesis
Grass Knot Grass Special Aura 82 458 824Vigor
Body Slam Normal Physical Melee 57 277 759Power
Tackle Normal Physical Melee 44 245 672Vigor
Quick Attack Normal Physical Dash 67 279 662Sprint
Hyper Voice Normal Special Nova 56 246 643Reflexes
Razor Leaf Grass Physical Boomerang 69 282 633Reflexes
Rapid Spin Normal Physical Spin 45 200 581Sprint
Substitute Normal Physical Turret 28 159 402Armor
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Fire×1.6
  • Ice×1.6
  • Poison×1.6
  • Flying×1.6
  • Bug×1.6

Resists

  • Water×0.6
  • Electric×0.6
  • Grass×0.6
  • Ground×0.6

Sprites by

Anonymous, CHUNSOFT. SpriteCollab, CC BY-NC 4.0.