- Start with this move Petal Blizzard → Petal Dance
- 1st bond: fuse with move 1 Nasty Plot
- Bond 2: add to the group Sludge → Sludge Bomb
- Bond 3: add to the group Solar Beam → Solar Blade
Group damage 8,466/s (3,045 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Petal Blizzard → Petal Dance Orbit · evolves with Synthesis
- 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
- Bond 2: add to the group Sludge → Sludge Bomb Projectile · evolves with Power
- Bond 3: add to the group Solar Beam → Solar Blade Charge · evolves with Reflexes
Group damage 8,466/s (3,045 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Sprint up to 2
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Petal Blizzard | Grass | Special | Orbit | 151 | 545 | 1,235Synthesis |
| Seed Bomb | Grass | Physical | Bounce | 60 | 299 | 1,014Power |
| Sludge | Poison | Special | Projectile | 33 | 216 | 946Power |
| Solar Beam | Grass | Special | Charge | 147 | 480 | 864Reflexes |
| Vine Whip | Grass | Physical | Melee | 64 | 405 | 864Power |
| Hyper Beam | Normal | Special | Charge | 158 | 470 | 845Power |
| Acid Spray | Poison | Special | Bounce | 48 | 240 | 814Synthesis |
| Body Slam | Normal | Physical | Melee | 60 | 293 | 805Power |
| Tackle | Normal | Physical | Melee | 47 | 260 | 712Vigor |
| Poison Sting | Poison | Physical | Projectile | 25 | 163 | 712Sprint |
| Quick Attack | Normal | Physical | Dash | 71 | 295 | 702Sprint |
| Energy Ball | Grass | Special | Homing | 36 | 243 | 699Synthesis |
| Grass Knot | Grass | Special | Aura | 64 | 357 | 642Vigor |
| Rapid Spin | Normal | Physical | Spin | 48 | 212 | 616Sprint |
| Hyper Voice | Normal | Special | Nova | 52 | 231 | 602Reflexes |
| Razor Leaf | Grass | Physical | Boomerang | 61 | 249 | 559Reflexes |
| Substitute | Normal | Physical | Turret | 30 | 168 | 426Armor |
| Toxic Spikes | Poison | Physical | Mine | 19 | 111 | 410Synthesis |
| Toxic | Poison | Special | Trail | 29 | 112 | 358Synthesis |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Fire×1.6
- Ice×1.6
- Flying×1.6
- Psychic×1.6
Resists
- Grass×0.36
- Water×0.6
- Electric×0.6
- Fighting×0.6
- Fairy×0.6
- Poison×0.96
- Ground×0.96
- Bug×0.96
Sprites by
CHUNSOFT, Tacocoa. SpriteCollab, CC BY-NC 4.0.