- Start with this move Petal Blizzard → Petal Dance
- 1st bond: fuse with move 1 Nasty Plot
- Bond 2: add to the group Power Gem → Meteor Beam
- Bond 3: add to the group Ancient Power → Diamond Storm
Group damage 8,122/s (2,921 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Petal Blizzard → Petal Dance Orbit · evolves with Synthesis
- 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
- Bond 2: add to the group Power Gem → Meteor Beam Bounce · evolves with Power
- Bond 3: add to the group Ancient Power → Diamond Storm Orbit · evolves with Armor
Group damage 8,122/s (2,921 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Sprint up to 3
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Petal Blizzard | Grass | Special | Orbit | 134 | 484 | 1,098Synthesis |
| Power Gem | Rock | Special | Bounce | 59 | 293 | 995Power |
| Rock Throw | Rock | Physical | Projectile | 32 | 208 | 910Power |
| Seed Bomb | Grass | Physical | Bounce | 53 | 262 | 890Power |
| Ancient Power | Rock | Special | Orbit | 87 | 348 | 828Armor |
| Solar Beam | Grass | Special | Charge | 131 | 427 | 768Reflexes |
| Vine Whip | Grass | Physical | Melee | 57 | 355 | 758Power |
| Hyper Beam | Normal | Special | Charge | 141 | 417 | 751Power |
| Body Slam | Normal | Physical | Melee | 53 | 257 | 706Power |
| Tackle | Normal | Physical | Melee | 41 | 228 | 625Vigor |
| Energy Ball | Grass | Special | Homing | 32 | 216 | 621Synthesis |
| Quick Attack | Normal | Physical | Dash | 62 | 259 | 616Sprint |
| Grass Knot | Grass | Special | Aura | 57 | 317 | 571Vigor |
| Rock Slide | Rock | Physical | Meteor | 37 | 195 | 571Reflexes |
| Rapid Spin | Normal | Physical | Spin | 42 | 186 | 540Sprint |
| Hyper Voice | Normal | Special | Nova | 46 | 205 | 535Reflexes |
| Razor Leaf | Grass | Physical | Boomerang | 54 | 218 | 491Reflexes |
| Substitute | Normal | Physical | Turret | 26 | 148 | 374Armor |
| Rock Tomb | Rock | Physical | Stun | 37 | 123 | 319Vigor |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Ice×1.6
- Fighting×1.6
- Bug×1.6
- Steel×1.6
Resists
- Normal×0.6
- Electric×0.6
- Fire×0.96
- Water×0.96
- Grass×0.96
- Poison×0.96
- Ground×0.96
- Flying×0.96
Sprites by
Anonymous, CHUNSOFT. SpriteCollab, CC BY-NC 4.0.