- Start with this move Petal Blizzard → Petal Dance
- 1st bond: fuse with move 1 Nasty Plot
- Bond 2: add to the group Sludge → Sludge Bomb
- Bond 3: add to the group Solar Beam → Solar Blade
Group damage 7,815/s (2,811 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Petal Blizzard → Petal Dance Orbit · evolves with Synthesis
- 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
- Bond 2: add to the group Sludge → Sludge Bomb Projectile · evolves with Power
- Bond 3: add to the group Solar Beam → Solar Blade Charge · evolves with Reflexes
Group damage 7,815/s (2,811 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Sprint up to 2
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Petal Blizzard | Grass | Special | Orbit | 140 | 503 | 1,140Synthesis |
| Seed Bomb | Grass | Physical | Bounce | 63 | 313 | 1,062Power |
| Vine Whip | Grass | Physical | Melee | 67 | 424 | 905Power |
| Sludge | Poison | Special | Projectile | 31 | 200 | 873Power |
| Body Slam | Normal | Physical | Melee | 63 | 307 | 843Power |
| Solar Beam | Grass | Special | Charge | 136 | 443 | 798Reflexes |
| Hyper Beam | Normal | Special | Charge | 146 | 434 | 780Power |
| Acid Spray | Poison | Special | Bounce | 44 | 222 | 752Synthesis |
| Tackle | Normal | Physical | Melee | 49 | 272 | 746Vigor |
| Poison Sting | Poison | Physical | Projectile | 26 | 170 | 745Sprint |
| Quick Attack | Normal | Physical | Dash | 74 | 309 | 735Sprint |
| Energy Ball | Grass | Special | Homing | 33 | 224 | 645Synthesis |
| Rapid Spin | Normal | Physical | Spin | 50 | 222 | 645Sprint |
| Grass Knot | Grass | Special | Aura | 59 | 330 | 593Vigor |
| Razor Leaf | Grass | Physical | Boomerang | 64 | 260 | 586Reflexes |
| Hyper Voice | Normal | Special | Nova | 48 | 213 | 556Reflexes |
| Substitute | Normal | Physical | Turret | 31 | 176 | 446Armor |
| Toxic Spikes | Poison | Physical | Mine | 20 | 116 | 430Synthesis |
| Toxic | Poison | Special | Trail | 27 | 103 | 331Synthesis |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Fire×1.6
- Ice×1.6
- Flying×1.6
- Psychic×1.6
Resists
- Grass×0.36
- Water×0.6
- Electric×0.6
- Fighting×0.6
- Fairy×0.6
- Poison×0.96
- Ground×0.96
- Bug×0.96
Sprites by
Audino, CHUNSOFT. SpriteCollab, CC BY-NC 4.0.