- Start with this move Petal Blizzard → Petal Dance
- 1st bond: fuse with move 1 Nasty Plot
- Bond 2: add to the group Ember → Fire Blast
- Bond 3: add to the group Fire Spin → Sacred Fire
Group damage 10,199/s (3,669 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Petal Blizzard → Petal Dance Orbit · evolves with Synthesis
- 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
- Bond 2: add to the group Ember → Fire Blast Projectile · evolves with Power
- Bond 3: add to the group Fire Spin → Sacred Fire Orbit · evolves with Synthesis
Group damage 10,199/s (3,669 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Petal Blizzard | Grass | Special | Orbit | 167 | 601 | 1,362Synthesis |
| Ember | Fire | Special | Projectile | 45 | 291 | 1,274Power |
| Seed Bomb | Grass | Physical | Bounce | 73 | 364 | 1,235Power |
| Vine Whip | Grass | Physical | Melee | 78 | 493 | 1,052Power |
| Fire Spin | Fire | Special | Orbit | 108 | 434 | 1,033Synthesis |
| Body Slam | Normal | Physical | Melee | 73 | 357 | 979Power |
| Solar Beam | Grass | Special | Charge | 162 | 529 | 953Reflexes |
| Hyper Beam | Normal | Special | Charge | 175 | 518 | 932Power |
| Tackle | Normal | Physical | Melee | 57 | 316 | 867Vigor |
| Quick Attack | Normal | Physical | Dash | 86 | 359 | 854Sprint |
| Flame Charge | Fire | Physical | Dash | 81 | 339 | 805Sprint |
| Energy Ball | Grass | Special | Homing | 39 | 268 | 770Synthesis |
| Rapid Spin | Normal | Physical | Spin | 58 | 258 | 749Sprint |
| Grass Knot | Grass | Special | Aura | 71 | 394 | 708Vigor |
| Heat Wave | Fire | Special | Nova | 63 | 268 | 690Vigor |
| Razor Leaf | Grass | Physical | Boomerang | 75 | 303 | 681Reflexes |
| Hyper Voice | Normal | Special | Nova | 57 | 254 | 664Reflexes |
| Flame Wheel | Fire | Physical | Trail | 47 | 198 | 633Sprint |
| Substitute | Normal | Physical | Turret | 36 | 205 | 518Armor |
| Flamethrower | Fire | Special | Cone | 55 | 180 | 481Reflexes |
| Will-O-Wisp | Fire | Special | Turret | 28 | 160 | 462Reflexes |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Poison×1.6
- Flying×1.6
- Rock×1.6
Resists
- Grass×0.36
- Electric×0.6
- Steel×0.6
- Fairy×0.6
- Fire×0.96
- Water×0.96
- Ice×0.96
- Ground×0.96
- Bug×0.96
Sprites by
baronessfaron, pi3.14, Soulja. SpriteCollab, CC BY-NC 4.0.