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No. 0952 B
Scovillain

Scovillain

Region
Paldea · 9ª generation
Rarity
Rare
Attack side
Mixed
As an enemy
Zoner
Recommended build B
  1. Start with this move Petal Blizzard → Petal Dance
  2. 1st bond: fuse with move 1 Nasty Plot
  3. Bond 2: add to the group Ember → Fire Blast
  4. Bond 3: add to the group Fire Spin → Sacred Fire

Group damage 10,199/s (3,669 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Petal Blizzard → Petal Dance Orbit · evolves with Synthesis
  2. 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
  3. Bond 2: add to the group Ember → Fire Blast Projectile · evolves with Power
  4. Bond 3: add to the group Fire Spin → Sacred Fire Orbit · evolves with Synthesis

Group damage 10,199/s (3,669 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • Burn

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Armor up to 9
  4. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Petal Blizzard Grass Special Orbit 167 601 1,362Synthesis
Ember Fire Special Projectile 45 291 1,274Power
Seed Bomb Grass Physical Bounce 73 364 1,235Power
Vine Whip Grass Physical Melee 78 493 1,052Power
Fire Spin Fire Special Orbit 108 434 1,033Synthesis
Body Slam Normal Physical Melee 73 357 979Power
Solar Beam Grass Special Charge 162 529 953Reflexes
Hyper Beam Normal Special Charge 175 518 932Power
Tackle Normal Physical Melee 57 316 867Vigor
Quick Attack Normal Physical Dash 86 359 854Sprint
Flame Charge Fire Physical Dash 81 339 805Sprint
Energy Ball Grass Special Homing 39 268 770Synthesis
Rapid Spin Normal Physical Spin 58 258 749Sprint
Grass Knot Grass Special Aura 71 394 708Vigor
Heat Wave Fire Special Nova 63 268 690Vigor
Razor Leaf Grass Physical Boomerang 75 303 681Reflexes
Hyper Voice Normal Special Nova 57 254 664Reflexes
Flame Wheel Fire Physical Trail 47 198 633Sprint
Substitute Normal Physical Turret 36 205 518Armor
Flamethrower Fire Special Cone 55 180 481Reflexes
Will-O-Wisp Fire Special Turret 28 160 462Reflexes
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Poison×1.6
  • Flying×1.6
  • Rock×1.6

Resists

  • Grass×0.36
  • Electric×0.6
  • Steel×0.6
  • Fairy×0.6
  • Fire×0.96
  • Water×0.96
  • Ice×0.96
  • Ground×0.96
  • Bug×0.96

Sprites by

baronessfaron, pi3.14, Soulja. SpriteCollab, CC BY-NC 4.0.