Skip to content
PokéSurvivor Wiki
No. 0953 D
Rellor

Rellor

Type
Bug
Region
Paldea · 9ª generation
Rarity
Common
Attack side
Physical
As an enemy
Fan shooter
Recommended build D
  1. Start with this move Body Slam → Giga Impact
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group U-turn → Leech Life
  4. Bond 3: add to the group Bug Bite → X-Scissor

Group damage 5,860/s (2,108 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Body Slam → Giga Impact Melee · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group U-turn → Leech Life Dash · evolves with Synthesis
  4. Bond 3: add to the group Bug Bite → X-Scissor Melee · evolves with Power

Group damage 5,860/s (2,108 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint up to 3
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Variant for after minute 30

In Arceus’ Judgment, legendaries double their HP and damage every 5 s. Slow, stun, pull and poison beat raw damage.

  1. Start with this move Body Slam → Giga Impact
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group U-turn → Leech Life
  4. Bond 3: add to the group String Shot → Sticky Web
  • Buff in group
  • −25% damage taken (melee)
  • Slows

For team play

In a group, buffs and healing are yours only, but poison, slow and burn on enemies are shared and turn on anyone’s Hex.

  1. Start with this move Body Slam → Giga Impact
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group U-turn → Leech Life
  4. Bond 3: add to the group String Shot → Sticky Web
  • Buff in group
  • −25% damage taken (melee)
  • Slows

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Signal Beam Bug Special Bounce 59 294 999Power
Body Slam Normal Physical Melee 55 268 737Power
U-turn Bug Physical Dash 71 296 702Synthesis
Bug Bite Bug Physical Melee 43 244 670Power
Tackle Normal Physical Melee 43 238 652Vigor
Quick Attack Normal Physical Dash 65 270 642Sprint
Hyper Beam Normal Special Charge 118 349 629Power
Bug Buzz Bug Special Aura 51 330 623Synthesis
String Shot Bug Physical Mine 27 155 573Reflexes
Rapid Spin Normal Physical Spin 44 194 563Sprint
Hyper Voice Normal Special Nova 39 171 448Reflexes
Substitute Normal Physical Turret 27 154 390Armor
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Fire×1.6
  • Flying×1.6
  • Rock×1.6

Resists

  • Grass×0.6
  • Fighting×0.6
  • Ground×0.6

Sprites by

Emmuffin, Johanne2. SpriteCollab, CC BY-NC 4.0.