- Start with this move Dragon Claw → Dragon Rush
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Seed Bomb → Wood Hammer
- Bond 3: add to the group Outrage → Dragon Darts
Group damage 10,485/s (3,772 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Dragon Claw → Dragon Rush Melee · evolves with Power
- 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
- Bond 2: add to the group Seed Bomb → Wood Hammer Bounce · evolves with Power
- Bond 3: add to the group Outrage → Dragon Darts Spin · evolves with Vigor
Group damage 10,485/s (3,772 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Vigor 1 is enough (unlocks the evolution)
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Dragon Claw | Dragon | Physical | Melee | 97 | 496 | 1,361Power |
| Petal Blizzard | Grass | Special | Orbit | 158 | 568 | 1,288Synthesis |
| Seed Bomb | Grass | Physical | Bounce | 74 | 369 | 1,254Power |
| Outrage | Dragon | Physical | Spin | 100 | 415 | 1,157Vigor |
| Vine Whip | Grass | Physical | Melee | 80 | 500 | 1,068Power |
| Dragon Rage | Dragon | Special | Beam | 116 | 438 | 1,008Power |
| Body Slam | Normal | Physical | Melee | 75 | 363 | 995Power |
| Solar Beam | Grass | Special | Charge | 153 | 501 | 901Reflexes |
| Hyper Beam | Normal | Special | Charge | 165 | 490 | 881Power |
| Tackle | Normal | Physical | Melee | 58 | 321 | 880Vigor |
| Quick Attack | Normal | Physical | Dash | 87 | 365 | 867Sprint |
| Rapid Spin | Normal | Physical | Spin | 59 | 262 | 761Sprint |
| Energy Ball | Grass | Special | Homing | 37 | 253 | 729Synthesis |
| Razor Leaf | Grass | Physical | Boomerang | 76 | 307 | 691Reflexes |
| Grass Knot | Grass | Special | Aura | 67 | 372 | 670Vigor |
| Hyper Voice | Normal | Special | Nova | 54 | 240 | 628Reflexes |
| Substitute | Normal | Physical | Turret | 37 | 208 | 526Armor |
| Dragon Breath | Dragon | Special | Cone | 38 | 135 | 378Power |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
| Dragon Dance | Dragon | Status | Buff | Deals no damage: builds (physical) ATTACK faster than Swords Dance. | ||
Damage taken by type
Weak
- Ice×2.56
- Poison×1.6
- Flying×1.6
- Bug×1.6
- Dragon×1.6
- Fairy×1.6
Resists
- Water×0.36
- Electric×0.36
- Grass×0.36
- Ground×0.6
- Fire×0.96
Sprites by
Emmuffin, JFain, Shitpost_Sunkern. SpriteCollab, CC BY-NC 4.0.