- Start with this move Dragon Claw → Dragon Rush
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Outrage → Dragon Darts
- Bond 3: add to the group Body Slam → Giga Impact
Group damage 10,883/s (3,915 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Dragon Claw → Dragon Rush Melee · evolves with Power
- 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
- Bond 2: add to the group Outrage → Dragon Darts Spin · evolves with Vigor
- Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power
Group damage 10,883/s (3,915 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Vigor 1 is enough (unlocks the evolution)
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Dragon Claw | Dragon | Physical | Melee | 108 | 553 | 1,517Power |
| Outrage | Dragon | Physical | Spin | 112 | 463 | 1,290Vigor |
| Body Slam | Normal | Physical | Melee | 83 | 404 | 1,109Power |
| Bite | Dark | Physical | Melee | 68 | 402 | 1,103Power |
| Night Slash | Dark | Physical | Spin | 81 | 357 | 1,037Sprint |
| Tackle | Normal | Physical | Melee | 64 | 358 | 981Vigor |
| Quick Attack | Normal | Physical | Dash | 97 | 407 | 967Sprint |
| Sucker Punch | Dark | Physical | Homing | 46 | 311 | 894Power |
| Rapid Spin | Normal | Physical | Spin | 66 | 292 | 848Sprint |
| Dragon Rage | Dragon | Special | Beam | 95 | 359 | 826Power |
| Hyper Beam | Normal | Special | Charge | 135 | 401 | 723Power |
| Dark Pulse | Dark | Special | Nova | 58 | 244 | 627Sprint |
| Night Shade | Dark | Special | Aura | 56 | 336 | 604Synthesis |
| Substitute | Normal | Physical | Turret | 41 | 232 | 587Armor |
| Hyper Voice | Normal | Special | Nova | 44 | 197 | 515Reflexes |
| Dragon Breath | Dragon | Special | Cone | 32 | 111 | 310Power |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
| Dragon Dance | Dragon | Status | Buff | Deals no damage: builds (physical) ATTACK faster than Swords Dance. | ||
Damage taken by type
Weak
- Fairy×2.56
- Ice×1.6
- Fighting×1.6
- Bug×1.6
- Dragon×1.6
Resists
- Psychic×0.3
- Fire×0.6
- Water×0.6
- Electric×0.6
- Grass×0.6
- Ghost×0.6
- Dark×0.6
Sprites by
Emmuffin, FerMrack, pi3.14, Soulja. SpriteCollab, CC BY-NC 4.0.