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No. 1006 A
Iron Valiant

Iron Valiant

Region
Paldea · 9ª generation
Rarity
Legendary
Attack side
Mixed
Recommended build A
  1. Start with this move Karate Chop → Close Combat
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Play Rough → Spirit Break
  4. Bond 3: add to the group Body Slam → Giga Impact

Group damage 10,748/s (3,866 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Karate Chop → Close Combat Melee · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Play Rough → Spirit Break Melee · evolves with Power
  4. Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power

Group damage 10,748/s (3,866 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Armor up to 9
  4. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Karate Chop Fighting Physical Melee 79 512 1,405Power
Play Rough Fairy Physical Melee 99 504 1,383Power
Body Slam Normal Physical Melee 81 393 1,078Power
Aura Sphere Fighting Special Projectile 37 243 1,064Reflexes
Rolling Kick Fighting Physical Spin 79 349 1,014Sprint
Hyper Beam Normal Special Charge 184 546 983Power
Tackle Normal Physical Melee 63 348 954Vigor
Quick Attack Normal Physical Dash 95 395 940Sprint
Rapid Spin Normal Physical Spin 64 284 825Sprint
Dazzling Gleam Fairy Special Aura 76 456 821Synthesis
Hyper Voice Normal Special Nova 60 268 700Reflexes
Fairy Wind Fairy Special Nova 52 237 638Power
Draining Kiss Fairy Special Homing 32 217 626Synthesis
Vacuum Wave Fighting Special Shove 86 308 593Armor
Substitute Normal Physical Turret 40 226 571Armor
Disarming Voice Fairy Special Shove 80 278 501Armor
Dynamic Punch Fighting Physical Stun 57 189 492Power
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Poison×1.6
  • Flying×1.6
  • Psychic×1.6
  • Steel×1.6
  • Fairy×1.6

Resists

  • Dragon×0.3
  • Bug×0.36
  • Dark×0.36
  • Fighting×0.6
  • Rock×0.6

Sprites by

Emmuffin. SpriteCollab, CC BY-NC 4.0.