Skip to content
PokéSurvivor Wiki
No. 0634 C
Zweilous

Zweilous

Region
Unova · 5ª generation
Rarity
Rare
Attack side
Physical
As an enemy
Chaser
Recommended build C
  1. Start with this move Dragon Claw → Dragon Rush
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Outrage → Dragon Darts
  4. Bond 3: add to the group Body Slam → Giga Impact

Group damage 8,722/s (3,137 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Dragon Claw → Dragon Rush Melee · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Outrage → Dragon Darts Spin · evolves with Vigor
  4. Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power

Group damage 8,722/s (3,137 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Vigor 1 is enough (unlocks the evolution)
  4. Sprint up to 1
  5. Armor up to 9
  6. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Dragon Claw Dragon Physical Melee 87 443 1,215Power
Outrage Dragon Physical Spin 89 371 1,033Vigor
Body Slam Normal Physical Melee 67 324 888Power
Bite Dark Physical Melee 55 322 884Power
Dragon Rage Dragon Special Beam 101 380 876Power
Night Slash Dark Physical Spin 65 286 831Sprint
Tackle Normal Physical Melee 52 287 786Vigor
Quick Attack Normal Physical Dash 78 326 775Sprint
Hyper Beam Normal Special Charge 143 425 766Power
Sucker Punch Dark Physical Homing 37 249 717Power
Rapid Spin Normal Physical Spin 53 234 680Sprint
Dark Pulse Dark Special Nova 61 258 664Sprint
Night Shade Dark Special Aura 59 356 640Synthesis
Hyper Voice Normal Special Nova 47 209 545Reflexes
Substitute Normal Physical Turret 33 186 470Armor
Dragon Breath Dragon Special Cone 33 117 328Power
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.
Dragon Dance Dragon Status Buff Deals no damage: builds (physical) ATTACK faster than Swords Dance.

Damage taken by type

Weak

  • Fairy×2.56
  • Ice×1.6
  • Fighting×1.6
  • Bug×1.6
  • Dragon×1.6

Resists

  • Psychic×0.3
  • Fire×0.6
  • Water×0.6
  • Electric×0.6
  • Grass×0.6
  • Ghost×0.6
  • Dark×0.6

Sprites by

baronessfaron, Hemlock, Pink_no_tori. SpriteCollab, CC BY-NC 4.0.