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No. 0635 A
Hydreigon

Hydreigon

Region
Unova · 5ª generation
Rarity
Legendary
Attack side
Special
Recommended build A
  1. Start with this move Dragon Claw → Dragon Rush
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Outrage → Dragon Darts
  4. Bond 3: add to the group Body Slam → Giga Impact

Group damage 9,541/s (3,432 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Dragon Claw → Dragon Rush Melee · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Outrage → Dragon Darts Spin · evolves with Vigor
  4. Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power

Group damage 9,541/s (3,432 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Vigor 1 is enough (unlocks the evolution)
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Dragon Claw Dragon Physical Melee 95 485 1,330Power
Dragon Rage Dragon Special Beam 132 499 1,148Power
Outrage Dragon Physical Spin 98 406 1,131Vigor
Hyper Beam Normal Special Charge 188 558 1,004Power
Body Slam Normal Physical Melee 73 354 972Power
Bite Dark Physical Melee 60 352 967Power
Night Slash Dark Physical Spin 71 313 909Sprint
Dark Pulse Dark Special Nova 80 338 871Sprint
Tackle Normal Physical Melee 56 313 860Vigor
Quick Attack Normal Physical Dash 85 356 847Sprint
Night Shade Dark Special Aura 78 466 840Synthesis
Sucker Punch Dark Physical Homing 40 272 784Power
Rapid Spin Normal Physical Spin 58 256 744Sprint
Hyper Voice Normal Special Nova 62 274 715Reflexes
Substitute Normal Physical Turret 36 203 514Armor
Dragon Breath Dragon Special Cone 44 154 430Power
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.
Dragon Dance Dragon Status Buff Deals no damage: builds (physical) ATTACK faster than Swords Dance.

Damage taken by type

Weak

  • Fairy×2.56
  • Ice×1.6
  • Fighting×1.6
  • Bug×1.6
  • Dragon×1.6

Resists

  • Psychic×0.3
  • Fire×0.6
  • Water×0.6
  • Electric×0.6
  • Grass×0.6
  • Ghost×0.6
  • Dark×0.6

Sprites by

Deeshura, Top_Kec. SpriteCollab, CC BY-NC 4.0.