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No. 0319 C
Sharpedo

Sharpedo

Region
Hoenn · 3ª generation
Rarity
Rare
Attack side
Physical
As an enemy
Chaser
Recommended build C
  1. Start with this move Body Slam → Giga Impact
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Bite → Crunch
  4. Bond 3: add to the group Night Slash → Darkest Lariat

Group damage 8,411/s (3,025 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Body Slam → Giga Impact Melee · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Bite → Crunch Melee · evolves with Power
  4. Bond 3: add to the group Night Slash → Darkest Lariat Spin · evolves with Sprint

Group damage 8,411/s (3,025 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint 1 is enough (unlocks the evolution)
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Water Gun Water Special Projectile 52 319 1,297Power
Body Slam Normal Physical Melee 77 376 1,033Power
Bite Dark Physical Melee 64 374 1,027Power
Night Slash Dark Physical Spin 75 333 966Sprint
Tackle Normal Physical Melee 60 333 914Vigor
Quick Attack Normal Physical Dash 91 379 900Sprint
Hyper Beam Normal Special Charge 165 490 881Power
Sucker Punch Dark Physical Homing 43 289 833Power
Hydro Pump Water Special Beam 83 311 811Power
Rapid Spin Normal Physical Spin 61 272 790Sprint
Dark Pulse Dark Special Nova 70 297 764Sprint
Night Shade Dark Special Aura 68 409 737Synthesis
Whirlpool Water Special Vortex 66 278 671Synthesis
Hyper Voice Normal Special Nova 54 240 628Reflexes
Substitute Normal Physical Turret 38 216 547Armor
Bubble Water Special Nova 31 155 429Sprint
Bubble Beam Water Special Cone 36 125 349Power
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.
Aqua Ring Water Status Buff Deals no damage: builds health REGENERATION.

Damage taken by type

Weak

  • Electric×1.6
  • Grass×1.6
  • Fighting×1.6
  • Bug×1.6
  • Fairy×1.6

Resists

  • Psychic×0.3
  • Fire×0.6
  • Water×0.6
  • Ice×0.6
  • Ghost×0.6
  • Dark×0.6
  • Steel×0.6

Sprites by

CHUNSOFT, Lovi. SpriteCollab, CC BY-NC 4.0.