Skip to content
PokéSurvivor Wiki
No. 0827 D
Nickit

Nickit

Type
Dark
Region
Galar · 8ª generation
Rarity
Common
Attack side
Special
As an enemy
Charger
Recommended build D
  1. Start with this move Bite → Crunch
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Night Slash → Darkest Lariat
  4. Bond 3: add to the group Body Slam → Giga Impact

Group damage 5,949/s (2,140 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Bite → Crunch Melee · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Night Slash → Darkest Lariat Spin · evolves with Sprint
  4. Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power

Group damage 5,949/s (2,140 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint 1 is enough (unlocks the evolution)
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Bite Dark Physical Melee 48 281 770Power
Night Slash Dark Physical Spin 56 249 724Sprint
Dark Pulse Dark Special Nova 66 281 722Sprint
Night Shade Dark Special Aura 64 387 696Synthesis
Hyper Beam Normal Special Charge 130 385 694Power
Body Slam Normal Physical Melee 48 235 645Power
Sucker Punch Dark Physical Homing 32 217 625Power
Tackle Normal Physical Melee 37 208 571Vigor
Quick Attack Normal Physical Dash 57 237 563Sprint
Hyper Voice Normal Special Nova 43 189 494Reflexes
Rapid Spin Normal Physical Spin 38 170 494Sprint
Substitute Normal Physical Turret 24 135 342Armor
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Fighting×1.6
  • Bug×1.6
  • Fairy×1.6

Resists

  • Psychic×0.3
  • Ghost×0.6
  • Dark×0.6

Sprites by

Top_Kec. SpriteCollab, CC BY-NC 4.0.