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No. 0305 B
Lairon

Lairon

Region
Hoenn · 3ª generation
Rarity
Rare
Attack side
Physical
As an enemy
Charger
Recommended build B
  1. Start with this move Meteor Mash → Magnet Bomb
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Rock Throw → Stone Edge
  4. Bond 3: add to the group Metal Claw → Iron Head

Group damage 9,336/s (3,358 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Meteor Mash → Magnet Bomb Meteor · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Rock Throw → Stone Edge Projectile · evolves with Power
  4. Bond 3: add to the group Metal Claw → Iron Head Melee · evolves with Power

Group damage 9,336/s (3,358 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint up to 2
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Meteor Mash Steel Physical Meteor 60 395 1,213Power
Rock Throw Rock Physical Projectile 41 268 1,174Power
Metal Claw Steel Physical Melee 62 354 971Power
Power Gem Rock Special Bounce 55 273 928Power
Body Slam Normal Physical Melee 68 332 911Power
Mirror Shot Steel Special Bounce 52 256 870Power
Gyro Ball Steel Physical Spin 66 291 845Armor
Tackle Normal Physical Melee 53 294 806Vigor
Quick Attack Normal Physical Dash 80 334 794Sprint
Ancient Power Rock Special Orbit 81 325 773Armor
Rock Slide Rock Physical Meteor 48 252 737Reflexes
Flash Cannon Steel Special Beam 74 280 731Armor
Hyper Beam Normal Special Charge 131 389 701Power
Rapid Spin Normal Physical Spin 54 240 697Sprint
Hyper Voice Normal Special Nova 43 191 499Reflexes
Substitute Normal Physical Turret 34 191 482Armor
Rock Tomb Rock Physical Stun 48 158 411Vigor
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Fighting×2.56
  • Ground×2.56
  • Water×1.6

Resists

  • Poison×0.18
  • Normal×0.36
  • Flying×0.36
  • Ice×0.6
  • Psychic×0.6
  • Bug×0.6
  • Rock×0.6
  • Dragon×0.6
  • Fairy×0.6
  • Fire×0.96
  • Grass×0.96
  • Steel×0.96

Sprites by

CHUNSOFT, Emmuffin. SpriteCollab, CC BY-NC 4.0.