- Start with this move Dragon Claw → Dragon Rush
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Outrage → Dragon Darts
- Bond 3: add to the group Body Slam → Giga Impact
Group damage 8,423/s (3,030 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Dragon Claw → Dragon Rush Melee · evolves with Power
- 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
- Bond 2: add to the group Outrage → Dragon Darts Spin · evolves with Vigor
- Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power
Group damage 8,423/s (3,030 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Vigor 1 is enough (unlocks the evolution)
- Sprint up to 2
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Ember | Fire | Special | Projectile | 42 | 271 | 1,185Power |
| Dragon Claw | Dragon | Physical | Melee | 84 | 428 | 1,174Power |
| Outrage | Dragon | Physical | Spin | 86 | 358 | 998Vigor |
| Dragon Rage | Dragon | Special | Beam | 114 | 431 | 991Power |
| Fire Spin | Fire | Special | Orbit | 101 | 404 | 961Synthesis |
| Hyper Beam | Normal | Special | Charge | 162 | 482 | 867Power |
| Body Slam | Normal | Physical | Melee | 64 | 313 | 858Power |
| Tackle | Normal | Physical | Melee | 50 | 277 | 759Vigor |
| Quick Attack | Normal | Physical | Dash | 75 | 315 | 748Sprint |
| Flame Charge | Fire | Physical | Dash | 71 | 297 | 705Sprint |
| Rapid Spin | Normal | Physical | Spin | 51 | 226 | 656Sprint |
| Heat Wave | Fire | Special | Nova | 59 | 249 | 642Vigor |
| Hyper Voice | Normal | Special | Nova | 53 | 237 | 618Reflexes |
| Flame Wheel | Fire | Physical | Trail | 41 | 173 | 555Sprint |
| Substitute | Normal | Physical | Turret | 32 | 180 | 454Armor |
| Flamethrower | Fire | Special | Cone | 51 | 167 | 448Reflexes |
| Will-O-Wisp | Fire | Special | Turret | 26 | 149 | 429Reflexes |
| Dragon Breath | Dragon | Special | Cone | 38 | 133 | 371Power |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
| Dragon Dance | Dragon | Status | Buff | Deals no damage: builds (physical) ATTACK faster than Swords Dance. | ||
Damage taken by type
Weak
- Ground×1.6
- Rock×1.6
- Dragon×1.6
Resists
- Fire×0.36
- Grass×0.36
- Electric×0.6
- Bug×0.6
- Steel×0.6
- Water×0.96
- Ice×0.96
- Fairy×0.96
Sprites by
Emmuffin. SpriteCollab, CC BY-NC 4.0.