- Start with this move Meteor Mash → Magnet Bomb
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Metal Claw → Iron Head
- Bond 3: add to the group Body Slam → Giga Impact
Group damage 8,390/s (3,018 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Meteor Mash → Magnet Bomb Meteor · evolves with Power
- 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
- Bond 2: add to the group Metal Claw → Iron Head Melee · evolves with Power
- Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power
Group damage 8,390/s (3,018 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Sprint up to 1
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Meteor Mash | Steel | Physical | Meteor | 59 | 385 | 1,183Power |
| Metal Claw | Steel | Physical | Melee | 60 | 345 | 947Power |
| Body Slam | Normal | Physical | Melee | 67 | 324 | 888Power |
| Bite | Dark | Physical | Melee | 55 | 322 | 884Power |
| Night Slash | Dark | Physical | Spin | 65 | 286 | 831Sprint |
| Mirror Shot | Steel | Special | Bounce | 49 | 243 | 825Power |
| Gyro Ball | Steel | Physical | Spin | 64 | 284 | 824Armor |
| Tackle | Normal | Physical | Melee | 52 | 287 | 786Vigor |
| Quick Attack | Normal | Physical | Dash | 78 | 326 | 775Sprint |
| Sucker Punch | Dark | Physical | Homing | 37 | 249 | 717Power |
| Flash Cannon | Steel | Special | Beam | 71 | 266 | 693Armor |
| Rapid Spin | Normal | Physical | Spin | 53 | 234 | 680Sprint |
| Hyper Beam | Normal | Special | Charge | 124 | 369 | 665Power |
| Dark Pulse | Dark | Special | Nova | 53 | 224 | 576Sprint |
| Night Shade | Dark | Special | Aura | 51 | 309 | 556Synthesis |
| Hyper Voice | Normal | Special | Nova | 41 | 181 | 473Reflexes |
| Substitute | Normal | Physical | Turret | 33 | 186 | 470Armor |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Fighting×2.56
- Fire×1.6
- Ground×1.6
Resists
- Psychic×0.18
- Poison×0.3
- Normal×0.6
- Grass×0.6
- Ice×0.6
- Flying×0.6
- Rock×0.6
- Ghost×0.6
- Dragon×0.6
- Dark×0.6
- Steel×0.6
- Bug×0.96
- Fairy×0.96
Sprites by
AikoMaiko, baronessfaron, Caitemis. SpriteCollab, CC BY-NC 4.0.