Skip to content
PokéSurvivor Wiki
No. 0630 C
Mandibuzz

Mandibuzz

Region
Unova · 5ª generation
Rarity
Epic
Attack side
Mixed
As an enemy
Chaser
Recommended build C
  1. Start with this move Wing Attack → Brave Bird
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Body Slam → Giga Impact
  4. Bond 3: add to the group Bite → Crunch

Group damage 6,883/s (2,476 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Wing Attack → Brave Bird Melee · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Body Slam → Giga Impact Melee · evolves with Power
  4. Bond 3: add to the group Bite → Crunch Melee · evolves with Power

Group damage 6,883/s (2,476 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Armor up to 9
  4. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Wing Attack Flying Physical Melee 63 330 870Power
Gust Flying Special Orbit 90 360 858Sprint
Body Slam Normal Physical Melee 60 293 805Power
Bite Dark Physical Melee 50 292 801Power
Night Slash Dark Physical Spin 59 259 753Sprint
Hyper Beam Normal Special Charge 135 401 723Power
Tackle Normal Physical Melee 47 260 712Vigor
Quick Attack Normal Physical Dash 71 295 702Sprint
Aerial Ace Flying Physical Dash 75 285 677Sprint
Sucker Punch Dark Physical Homing 33 225 649Power
Dark Pulse Dark Special Nova 58 244 627Sprint
Rapid Spin Normal Physical Spin 48 212 616Sprint
Night Shade Dark Special Aura 56 336 604Synthesis
Hyper Voice Normal Special Nova 44 197 515Reflexes
Substitute Normal Physical Turret 30 168 426Armor
Air Slash Flying Special Homing 29 144 378Reflexes
Whirlwind Flying Special Shove 59 200 359Sprint
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Electric×1.6
  • Ice×1.6
  • Rock×1.6
  • Fairy×1.6

Resists

  • Ground×0.3
  • Psychic×0.3
  • Grass×0.6
  • Ghost×0.6
  • Dark×0.6
  • Fighting×0.96
  • Bug×0.96

Sprites by

Caitemis, powercristal. SpriteCollab, CC BY-NC 4.0.