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No. 0645 A
Landorus

Landorus

Region
Unova · 5ª generation
Rarity
Legendary
Attack side
Mixed
  • Legendary
  • Floats
Recommended build A
  1. Start with this move Magnitude → Drill Run
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Wing Attack → Brave Bird
  4. Bond 3: add to the group Body Slam → Giga Impact

Group damage 10,214/s (3,674 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Magnitude → Drill Run Quake · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Wing Attack → Brave Bird Melee · evolves with Power
  4. Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power

Group damage 10,214/s (3,674 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Armor up to 9
  4. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Magnitude Ground Physical Quake 196 631 1,477Power
Wing Attack Flying Physical Melee 82 432 1,141Power
Gust Flying Special Orbit 120 479 1,141Sprint
Body Slam Normal Physical Melee 79 385 1,055Power
Hyper Beam Normal Special Charge 180 534 961Power
Tackle Normal Physical Melee 61 340 934Vigor
Quick Attack Normal Physical Dash 93 387 920Sprint
Bonemerang Ground Physical Boomerang 61 371 890Power
Spikes Ground Physical Mine 42 241 889Power
Aerial Ace Flying Physical Dash 98 373 887Sprint
Sand Tomb Ground Physical Vortex 81 343 861Vigor
Rapid Spin Normal Physical Spin 63 278 807Sprint
Bulldoze Ground Physical Aura 78 407 733Power
Hyper Voice Normal Special Nova 59 262 684Reflexes
Substitute Normal Physical Turret 39 221 559Armor
Air Slash Flying Special Homing 38 191 503Reflexes
Mud Shot Ground Special Nova 33 176 496Power
Whirlwind Flying Special Shove 78 265 478Sprint
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Ice×2.56
  • Water×1.6

Resists

  • Ground×0.3
  • Electric×0.48
  • Fighting×0.6
  • Poison×0.6
  • Bug×0.6
  • Grass×0.96
  • Rock×0.96

Sprites by

Top_Kec. SpriteCollab, CC BY-NC 4.0.