- Start with this move Wing Attack → Brave Bird
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Body Slam → Giga Impact
- Bond 3: add to the group Bite → Crunch
Group damage 9,026/s (3,247 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Wing Attack → Brave Bird Melee · evolves with Power
- 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
- Bond 2: add to the group Body Slam → Giga Impact Melee · evolves with Power
- Bond 3: add to the group Bite → Crunch Melee · evolves with Power
Group damage 9,026/s (3,247 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Wing Attack | Flying | Physical | Melee | 82 | 432 | 1,141Power |
| Gust | Flying | Special | Orbit | 115 | 461 | 1,098Sprint |
| Body Slam | Normal | Physical | Melee | 79 | 385 | 1,055Power |
| Bite | Dark | Physical | Melee | 65 | 383 | 1,050Power |
| Night Slash | Dark | Physical | Spin | 77 | 340 | 987Sprint |
| Tackle | Normal | Physical | Melee | 61 | 340 | 934Vigor |
| Hyper Beam | Normal | Special | Charge | 173 | 514 | 925Power |
| Quick Attack | Normal | Physical | Dash | 93 | 387 | 920Sprint |
| Aerial Ace | Flying | Physical | Dash | 98 | 373 | 887Sprint |
| Sucker Punch | Dark | Physical | Homing | 44 | 296 | 851Power |
| Rapid Spin | Normal | Physical | Spin | 63 | 278 | 807Sprint |
| Dark Pulse | Dark | Special | Nova | 74 | 312 | 802Sprint |
| Night Shade | Dark | Special | Aura | 71 | 430 | 773Synthesis |
| Hyper Voice | Normal | Special | Nova | 57 | 252 | 659Reflexes |
| Substitute | Normal | Physical | Turret | 39 | 221 | 559Armor |
| Air Slash | Flying | Special | Homing | 37 | 184 | 484Reflexes |
| Whirlwind | Flying | Special | Shove | 76 | 255 | 460Sprint |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Electric×1.6
- Ice×1.6
- Rock×1.6
- Fairy×1.6
Resists
- Ground×0.3
- Psychic×0.3
- Grass×0.6
- Ghost×0.6
- Dark×0.6
- Fighting×0.96
- Bug×0.96
Sprites by
Caitemis, CHUNSOFT, Scizivire. SpriteCollab, CC BY-NC 4.0.