Skip to content
PokéSurvivor Wiki
No. 0639 A
Terrakion

Terrakion

Region
Unova · 5ª generation
Rarity
Legendary
Attack side
Physical
  • Legendary
Recommended build A
  1. Start with this move Karate Chop → Close Combat
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Rock Throw → Stone Edge
  4. Bond 3: add to the group Body Slam → Giga Impact

Group damage 10,689/s (3,845 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Karate Chop → Close Combat Melee · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Rock Throw → Stone Edge Projectile · evolves with Power
  4. Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power

Group damage 10,689/s (3,845 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Armor up to 9
  4. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Karate Chop Fighting Physical Melee 78 508 1,395Power
Rock Throw Rock Physical Projectile 48 315 1,380Power
Body Slam Normal Physical Melee 80 390 1,071Power
Power Gem Rock Special Bounce 62 310 1,053Power
Rolling Kick Fighting Physical Spin 78 347 1,007Sprint
Tackle Normal Physical Melee 62 345 947Vigor
Quick Attack Normal Physical Dash 94 393 933Sprint
Ancient Power Rock Special Orbit 92 368 876Armor
Rock Slide Rock Physical Meteor 57 296 866Reflexes
Aura Sphere Fighting Special Projectile 30 197 861Reflexes
Rapid Spin Normal Physical Spin 64 282 819Sprint
Hyper Beam Normal Special Charge 149 442 795Power
Substitute Normal Physical Turret 39 224 567Armor
Hyper Voice Normal Special Nova 49 217 566Reflexes
Dynamic Punch Fighting Physical Stun 57 188 489Power
Rock Tomb Rock Physical Stun 56 186 483Vigor
Vacuum Wave Fighting Special Shove 70 249 480Armor
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Water×1.6
  • Grass×1.6
  • Fighting×1.6
  • Ground×1.6
  • Psychic×1.6
  • Steel×1.6
  • Fairy×1.6

Resists

  • Normal×0.6
  • Fire×0.6
  • Poison×0.6
  • Bug×0.6
  • Rock×0.6
  • Dark×0.6
  • Flying×0.96

Sprites by

Emmuffin. SpriteCollab, CC BY-NC 4.0.