- Start with this move Thunder Shock → Thunder
- 1st bond: fuse with move 1 Nasty Plot
- Bond 2: add to the group Electro Ball → Spark
- Bond 3: add to the group Thunderbolt → Zap Cannon
Group damage 10,433/s (3,753 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Thunder Shock → Thunder Projectile · evolves with Power
- 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
- Bond 2: add to the group Electro Ball → Spark Bounce · evolves with Sprint
- Bond 3: add to the group Thunderbolt → Zap Cannon Chain · evolves with Reflexes
Group damage 10,433/s (3,753 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Sprint up to 2
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Thunder Shock | Electric | Special | Projectile | 68 | 394 | 1,523Power |
| Electro Ball | Electric | Special | Bounce | 67 | 334 | 1,134Sprint |
| Thunderbolt | Electric | Special | Chain | 87 | 469 | 1,096Reflexes |
| Hyper Beam | Normal | Special | Charge | 138 | 409 | 737Power |
| Discharge | Electric | Special | Aura | 65 | 406 | 730Armor |
| Body Slam | Normal | Physical | Melee | 50 | 241 | 661Power |
| Tackle | Normal | Physical | Melee | 38 | 213 | 585Vigor |
| Quick Attack | Normal | Physical | Dash | 58 | 242 | 576Sprint |
| Hyper Voice | Normal | Special | Nova | 45 | 201 | 525Reflexes |
| Rapid Spin | Normal | Physical | Spin | 39 | 174 | 505Sprint |
| Substitute | Normal | Physical | Turret | 24 | 138 | 350Armor |
| Thunder Wave | Electric | Special | Stun | 39 | 128 | 332Power |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Ground×1.6
Resists
- Electric×0.6
- Flying×0.6
- Steel×0.6
Sprites by
Emmuffin, Inv3rse, Soulja. SpriteCollab, CC BY-NC 4.0.