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No. 0032 D
Nidoran♂

Nidoran♂

Type
Poison
Region
Kanto · 1ª generation
Rarity
Common
Attack side
Physical
As an enemy
Zoner
Recommended build D
  1. Start with this move Poison Sting → Poison Jab
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Body Slam → Giga Impact
  4. Bond 3: add to the group Tackle → Take Down

Group damage 6,281/s (2,259 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Poison Sting → Poison Jab Projectile · evolves with Sprint
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Body Slam → Giga Impact Melee · evolves with Power
  4. Bond 3: add to the group Tackle → Take Down Melee · evolves with Vigor

Group damage 6,281/s (2,259 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)
  • Poison: % of HP, melts bosses
  • Targets the boss first

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Vigor 1 is enough (unlocks the evolution)
  4. Sprint 1 is enough (unlocks the evolution)
  5. Armor up to 9
  6. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Sludge Poison Special Projectile 31 204 893Power
Poison Sting Poison Physical Projectile 28 186 814Sprint
Acid Spray Poison Special Bounce 45 226 768Synthesis
Body Slam Normal Physical Melee 57 280 767Power
Tackle Normal Physical Melee 45 247 679Vigor
Quick Attack Normal Physical Dash 67 281 669Sprint
Hyper Beam Normal Special Charge 124 369 665Power
Rapid Spin Normal Physical Spin 46 202 587Sprint
Hyper Voice Normal Special Nova 41 181 473Reflexes
Toxic Spikes Poison Physical Mine 22 127 469Synthesis
Substitute Normal Physical Turret 28 160 406Armor
Toxic Poison Special Trail 28 106 338Synthesis
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Ground×1.6
  • Psychic×1.6

Resists

  • Grass×0.6
  • Fighting×0.6
  • Poison×0.6
  • Bug×0.6
  • Fairy×0.6

Sprites by

CHUNSOFT, Tacocoa. SpriteCollab, CC BY-NC 4.0.